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How would you do it?

AuthorMessage
Survivor
Feb 28, 2009
8
Ihatemaggie wrote:
whats the big deal about animation . the only animation there should be is how you earn health and mana , not spells they all perfect (spells):x peace im out!



Hey what is the big deal no need for madness of a simple Q?

Survivor
Feb 28, 2009
8
UHHHHHHHH...........I hope this is where you put your ideas.
Ok well here is my idea America .......um... i mean wizard101. LOL!!! Ok my idea is that there should be a quest from ambrose for every 20 and up wizard to somethin more like sneaky OH i got it!.....i mean i already had my idea sooo back to reality of my sneaky peaky thingy-ma-jingy wizards also being AGENTS UhhhhhhH....great idea. And we have to steal the eye for bartalby and when he gets it he will tell us the past or the future i forgot. Kingsisle can add more to this if it is good enough. PLEASE COMMENT!!!!!!!

Explorer
Feb 14, 2009
54
Hello All, deaththekid01 aka Wolf Deathbreaker here giving my life, fire, and ice spell ideas for lv60 if they do decide to raise the level cap ok here they are.


Lvl60Fire:Flame Samoorai- A Samoorai with red armor and body made of flames with a flame sword appears from flame eruption on the ground and swings the sword at a single enemy in a downward motion doing 1000 damage and also leaves a wildfire spell on the field.

Lvl60Life:Pegasus- A winged horse comes down from clouds and attacks all enemys with wind gust doing 700 life damage and gets rid of all traps and negative charms on allies.

Lvl60ice:Ice Dragon- water overflows the field kind of like skeletal pirate then freezes then an dragon light blue made of ice bursts from the ice and does 1000 damage to a single enemy and puts tower shield on all allies.

and thats it.

Wolf Deathbreaker Grandmaster Necromancer

Survivor
Aug 27, 2009
3
Someone mentioned this before for the ice blizzard, and I second the idea - I'd love to see ALL multiple attack spells affect the characters all at once, instead of having single animations. Mostly to reduce the time it takes for long battles, because I like the questing part more than the battling, and battles where you need these kinds of spells go on quite long enough.

I noticed a lot of the sounds changed after the recent upgrade that also included the mounts? I liked them the way they were, but the new Oriel sound it particularly offputting, especially since her sound before of singing in an esoteric language was magical - now she sounds like Brian's mum from the Monty Python film "Life of Brian" (she's played by a man - no offense to the voice actor but women's and men's falsettos sound much the same?).

Speaking of angels, it would be great to see seraph (or other types of angels) spells for more schools. The Balance and Life angels are awesome.

In Mooshu in the Jade Palace, you hear frogs, songbirds, chickens (geese?) and ducks, but don't see them. It would be great to see these little animals wandering around. Same for the songbirds in WC.

I like the previous posters idea for a detective quest for the eye of Bartleby. That story has such potential but it of fizzles out, stopping at a potion for him if I remember right.

I'd like to see more puzzles. The Kroc puzzles were a bit too simple though, and couldn't be solved logically, only methodically (or by looking up the answer on the forums, which I did because I can't be bothered to brute force a combination).

I'd also enjoy more brain training fairground puzzles. ATM I use them just to refill mana, and deliberately fail them as soon as I've reached the level I know I need to fill a flask. That's boring. How about changing up some of the games for the worlds? - mahjong and sudoku for Moosho, Chess, checkers, cards or backgamon for Marylebone (are the animations supposed to pronounce that incorrectly btw to emphasize the BONE and DOG connection??) and ooh, I dunno, old maid and go fish in WC etc etc. Plus visual acuity and memory trainers, perhaps some trivia.

thanks for listening! :)


Survivor
Jan 09, 2009
37
i'm dissapointed in the new update with the lady oreal and imp voice changes, also, i was wondering why most of the storm attacks had water in them... its odd... but either way, for my ideas i have:

Triton: yes indeed he is powerful... but his attack animation seems dull, i mean it is a small lightning laser of some sort shot through a fork. (i know it has a name but i forgot it at the moment) maybe change the beam into something more... idk.. powerful looking? i mean even the kraken looks more powerful.. i need to think more of the later. i'll post new ideas in the future and what i think of for triton as well.

Survivor
Sep 24, 2008
10
ProfessorGreyrose wrote:
I have stickied this post as it is a very good question.

Let's hear your ideas, no matter how wild you think they may be!


ok heres my idea: LEO lvl 48 spell instead of orthrus. i like orthrus, but maybe at least, just please make it attack all!!!!!!

7 pips 410-470 damage, then scratch burn over 3 turns.

INTRO FOR BOTH: you hear a loud roar and a lion crashes through the ground from the sky. he gets up and...

weak attack: roars again and then just attacks the player doing 410
damage and then gives the player a scratch mark over 3 doing 50 damage each turn.


strong attack just then a constallation appears. its orion. the constallation is kinda like a connect the dots, because a line starts drawing the constallation from star to star like a connect the dots, and then it reveals orion, a warrior. he "slices" leo and leo roars and turns into a constallation and disappears. then, a black hole appears, and leo redrawn alive again, leeps out at the opponent and lands on opponent. he bites the opponent, leaps into a new portal right infront of him, and then does this until he attacks all the opponents. they each have bite markings, which last 3 turns, doing 100 each turn.



EARTHQUAKE
also, on earthquake, it also takes away all converts, and traps on the opponent!


STUNS

for the stuns, i have the most awesome idea!!!

instead of learning them in marleybone, they could be optional, and you could learn ninja pigs instead of them. basically, i mean by optional is, that all you have to do, is craft them. you have to buy lots of special ingrediants, and then you put them to crafting. then you have them permanantly.

instead of them, put ninja pigs, and cerberus.


CERBERUS

its like orthrus, just it has 3 heads. one myth, one life, and one death! each head atttacks doing 100 damage with each head, and then they all attack at the same time dealing 150, making a total of 450 damage. then, they turn around and give you +50 life(life head) 225 health(death's half life rule thing) and for myth, you get a special minion (since myth is a master minion school)

please take my ideas into consideration! i've read at least 30 posts with the stun thing! a lot of people want it switched. also, i htink all my card ideas are pretty cool, but you might not. if you do like them, please can you like keep them somewhere so you can some day look back at them and say "hmm! i remember this! its the person who gave us these card ideas way back when!






thanx kingsisle and the world for your time! bye!

Survivor
Mar 01, 2009
3
i just wanted to say cuteminiwind you had some really horrid ideas no offense but if those spells got passed i would quit wizard101 except for the snow blizzard thing i guess its not that horrible but not good, :?

if you want a cool spell card i think you should sell mutate cards at the library so yo ucan make something like death lord or death dragon or ice dragon etc..... that would be coool

Survivor
Oct 31, 2008
8
I absolutly love the Ice Wyner, whatever its called...lol. I call him Mr. Orange xD.

Ice Wyer ( what ever it is )

I like it how when you first cast it, it makes like a Transformer sound...lol

Wraith

I absolutly love the Wraith to.....I like it how he like comes up from the graves and stuff, lol

Collossus

I love the Collossus to.... I call him Mr. Chip xD lol. I like it because its KIND like the Wraith... It comes up from the Ice only lol.

I just love all the spells on this game....... besides...... Evil Snowman
And because I'm Ice....I should like it but, I dislike it very much, lol

MY NAME IS NATALIE! ( Just Natalie ) I'M LVL 43! BE MY FRIEND LOL!

Survivor
Sep 17, 2009
47
BlackIce wrote:
QuinnHexthief wrote:
Hey thanks, I wanted this to appear...

Perhaps with Fire Elf, instead of ALWAYS jumping around and shooting an arrow, maybe he could jump around, and dive at our opponent, and burst into flames? Just a thought...


The current Fire Elf animation seems to have a little something missing. I think maybe as he jumps out and dives through the leaves each time he fires an arrow, 3 in total, then disappears back into the forest.


TheBigBadWolf wrote:

Humongofrog

Intro - I get why he's shown landing on part of the globe, but the green splat mark under him after he drops in just looks odd, off, and vaguely disturbing. Give him a lily pad or have him stay seated on the globe. The green smear mark is...icky.

Weak - Tongue smack.

Strong - Current animation (fish bits vomit). By the bye, this animation is also vaguely disturbing. It's funny to see the fish bits (is that part of the storm shark?), but the green boiling goo he vomits makes me vaguely uncomfortable.

... the Magma Man does the same attack animation as the Evil Snowman (who by the way is awesome; give those artists a raise!).


Yea as an second attack style the Humongofrog should have some kind of tongue attack. Slaps the enemy with his tongue or wraps his tongue around them, pops them in his mouth and then spits them back out, covered in slime.

I have to agree the snowman attack is freaky and awesome. Especially the one where he digs a piece of this body out with his knife and throws it at you.


Cardinal wrote:
I don't think that the Dark Faerie (Rank 1 Death card) should have an attack animation that's identical to the Pixie/Faerie (The Life card that heals 400 health). Maybe instead of lifting the target up like the Pixie, the dark faerie could knock it down.


Ditto that.


The Ghoul spell. He draws life from your opponent and then gives half of it back to you as health. Personally instead of turning the animation, which breaks the feel of the battle some what for me, why not have him just turn his head back towards you and reach out his arm on that side with his hand open fingers splayed kinda of like a claw and energy flowing from the hand into you. then he falls back into the grave.


Just a couple of ideas.

p.s. The death school basic attack needs the animation improved. A lot of times you can't even tell if it is doing anything.

same here on the ghoul plus this idea:
weak
currant
strong
smashes target over the head with the shovel and comes back turning his head toward you and tosses you a ball of light (health)
also the defeated players are kind of plain. maybe instead of just rolling there heads around they could collapse? just an idea.

Survivor
May 30, 2009
2
you should make the minotaur instead of his ax pull out a sword or something

ya the judgement lady should do something a little more than holding up a balance scale

Survivor
Sep 17, 2009
47
firerampager wrote:
you should make the minotaur instead of his ax pull out a sword or something

ya the judgement lady should do something a little more than holding up a balance scale


and seraph to

Survivor
Sep 17, 2009
47
Domi wrote:
The Cyclops spell could use random coloring of the skirt and facial hair.

Actually, generaly speaking alot of spells can use random coloring that match the school specific gear choises when feasable.
For instance, the fire elf currently wears red and yellow (if I remeber correctly), but no reason not to have orange/yellow or red/orange elfs, etc.
Or the pixie wearing the other primary life color instead of her green skirt thing.

personally i like the pixies/fairy's dress . but i do think that she should have brown hair

Defender
Apr 02, 2009
104
As a level 42 diviner, I think stormzilla (i named him Barney ) should have a second attack. Not to say breathing a cyclone into your enemy isn't cool, but most other spells (let alone fire elf, healing and absorbing spells) have a second attack. I think instead of stomping on the ground, when he hits hard he should scrape his feet on the ground like a bull and headbutt your enemy and shock them cause he has the lightning bolt on his head.



Plus, I think the absorb spells should have some kind of second attack. Anyone got ideas on those cause i got nothing. :( :( :(

Survivor
Sep 17, 2009
47
garyboy11 wrote:
As a level 42 diviner, I think stormzilla (i named him Barney ) should have a second attack. Not to say breathing a cyclone into your enemy isn't cool, but most other spells (let alone fire elf, healing and absorbing spells) have a second attack. I think instead of stomping on the ground, when he hits hard he should scrape his feet on the ground like a bull and headbutt your enemy and shock them cause he has the lightning bolt on his head.



Plus, I think the absorb spells should have some kind of second attack. Anyone got ideas on those cause i got nothing. :( :( :(

what if for "spirit armor" a knight could come out and give you his shield or somthing like that? also i think "helping hands" really need s some sort of animation. one time i had low health and at first couldnt tell when my friend healed me.
-autumn owlglade adept sorcerer

Survivor
Sep 16, 2009
15
Frost Giant- I would make it so you opponent would be frozen in a block of ice for a random amount of turns depending on how many pips were used.

Fire Dragon- Would Fly in the sky then moves toward the opponent and breathe fire right in there face.

Storm lord- Arises out of the water then puts up his triton a wild bolt hits it then he strikes.


Survivor
Jun 09, 2009
27
Judgement: A huge bar(as in court room) rises from the ground, a tiny old man wearing a black robe and a long withe wig sits behind it and hits a tiny hammer on the bar 3 times and points to the target. A steel cage appears around it growing smaller until it explodes with damage.

Helephant:The ground shakes more and more, rumbling becomes louder and louder and in an explosion of fire a stampede of Fire breathing, eyes blazing Helephants trample the target.

Ice Colossus: A cave with snow and ice wall opens up the abominable snow man comes out, grabs an ice cycle dangling from the entrance and throws it at the target.

Cheers Djark

Survivor
Jun 12, 2009
21
here are my ideas:

fix leprechaun, instead of him saying fehgkqajghtijghwighw, let him say "want some gold, do ya?" or "top of the morning to ya"

for a lot of spells i've seen this(by a lot of spells i mean Unicorn, Humongofrog, and Ghoul. there are maybe more, but i forgot) when the spell character changes their attention to a different person, the ground they're standing on moves. and on Unicorn and Humungofrog if i make them start on the person that is not the first, they go to them then instantly turn to the first person to do their attack/heal.

also i've got new spells.

fire-volcano-attack all enemies-a volcano appears and erupts on all enemies.
storm-storm shock-attacks one enemy-a thunder storm comes up and lightning hits the target.
death-monster-attacks one enemy-an evil scientist working on a monster on a table, suddenly the monster comes up and attacks the target.
myth-dream-attacks all enemies-a cloud comes up and suddenly myth things(not sure what) attack all enemies.
life-pan-heals all friends-pan comes up with a lot of wild animals and the animals heal the friends and pan heals the caster the most.
balance-balance shield? they seriously don't have that.
ice-chill-attacks all enemies-a thermometer appears and it reads that the temperature is dropping fast.all enemies get stunned for three rounds.

bye!

Mark Crowhead,level 28 life wizard(currently in mb)

Hero
May 02, 2009
787
I have some ideas.

Sword wand animation

I think it could use a different animation than it is now.
90 damage sword
Current animation or wizard raises sword above head, then does a downward slash that sends a shockwave to the enemy, which damages them on contact.

95 swords
A little similar to the small grendels in GH. (like the Grendel wierdlings natural attack)

100 and special swords
A ninja like move where the wizard dissapears, reappears at the far left or right of the circle, a little closer to the enemy, then charges the opponent, then goes to slow~mo, then wizard attacks the opponent, appears behind the opponent close to the camera, then after about 2 seconds, the opponent feels the attacks affect and takes the damage, then wizard who did the attack does an air backflip to the middle, then camera returns to normal.

Helephant

I think he could use a second attack.

He appears, then sends a slash in the form of a fire tornado, which surrounds the enemy, then enemy looks around like the sprite spell, then enemy gets lifted up and thrown around like the old imp animation, then the tornado dissapears/vanishes, and enemy lands back on their feet and damage is shown(damage doesn't change).

Survivor
Apr 18, 2009
9
does the death school have a spell that damages all opponents; maybe i missed it, but if not then it needs one; all the other schools seem to have them. also, a balance shield would be much appriciated; the rest of us have them.

one last thing: it is noe fair that balance gets to have shields against all the other schools.

Survivor
Apr 18, 2009
9
why is it that a wizards second school has to have only the basic stuff? i'm playing all of the schools, and there are some interestiing combonations that i'd love to try, but can't.




Survivor
Dec 18, 2008
16
QuinnHexthief wrote:





also, with Storm Shark, an animation of the shark jumping out of the water, charging up some sort of Electrical Ball in his mouth, and then shoot it at our opponent?






mabye an he could barf up an electrical fish, (like the blood bat)

Survivor
Jun 30, 2009
20
QuinnHexthief wrote:
Hey thanks, I wanted this to appear...

Perhaps with Fire Elf, instead of ALWAYS jumping around and shooting an arrow, maybe he could jump around, and dive at our opponent, and burst into flames? Just a thought...

also, with Storm Shark, an animation of the shark jumping out of the water, charging up some sort of Electrical Ball in his mouth, and then shoot it at our opponent?

Yeah, those would all be really cool... ^_^

thanks!
Cool! I love those ideas and totally agree. :P

Survivor
Jun 30, 2009
20
I was just thinking...

The elf spells...

Maybe if the fire elf were cast it could be like if it were fire elf a big thing of red and orange flames were to appear with the fire elf's portrait (only of it's face) on it. It'd be like a shadow on an orange cloud!

Unicorn...

When the unicorn comes on it could first walk over a rainbow, have a colorful blast come from its horn like a volcano .... and then point it's horn at you and actually lift you up higher, and have you on a small rock for a second?

Just thoughts... I hope you like them!

Survivor
Aug 26, 2009
12
how about this:
plague:A toxin cross's the battle area and has a lasting damege thing.

damege:300+150 over 3 rounds.
acruacy:85%
pips:7
school:death
best combo:blade+trap+feint+curse=CATOSTROFIC DAMEGE

LUKE RIDER.

Survivor
Mar 08, 2009
31
Being Ice myself, I think most of the Ice spells are kind of boring. Like the Ice Wyvern is just an oversized Storm Snake (the FIRST spell a storm wizard learns, too) that spent all day with Professor Greyrose!
The Evil Snowman gets old, too. Make him like jump and slash down with his dagger or something.
Besides that, it's ok.