what i think should happen is group spells. let me give an example. lets say some new spells like, fire and ice bats were added. if all the players played them, if there were three players, one played fire, one ice and one storm bat, they should be played at once, with a pretty multicolored cloud and a red bat, a blue one, and a purple one, all using combined forces to attack each enemy with thrice the power of a storm bat! Fire Ice and Storm! three forces of nature teaming up to destroy! Mua ha ha ha ha!
Nice, and there can be a pet that also gives that card. The pet would be called, Rainbow Bat. Rainbow Bat gives 2 group cards: Rainbow Bats: 290-335
there should be a healing card that gives -50% to next damage done by opponent,-75% on ice,fire,thunder,death,and myth.it should also heal full health to all players.but it is a 70% chance and it takes 5 pips.that should be a level 35 quest.my thought. :)
:D i think there should be a new health spell.it should have a shield that takes 75% off of all the schools,and it should heal all players in group to full health and should put -75% to all opponents.it should be a level 40 quest.that would be really cool. :D
My kids (ages 8, 8 and 6) love the pets in the game. Here are a couple of suggestions for the little ones:
1.) Pet Gear - have the pet shop sell accessories for the pets 2.) Mini-Me Pet - sell a pet that is a mini-copy of the person's wizard 3.) Pet Show - provide a fairgrounds area for a pet show where kids can show off (preferably multiple) pets 4.) Allow the pets to run "free" in the homes (the kids loved the home idea, too!)
Again, awesome job, Kings Isle.
YES! I agree with all. Number 4 asp. your Pet (what ever) running up to you when you port to your home. Add in the need to feed & care & train... Yes Train your pet to be like a watch dog of sorts (for home only). Train the pet to learn its special trick through 8 new buttons added into the new pet menu (just like the builder menu icon button) PLUS all the basic commands of sit, stay, speak, sleep, play (same as run free, only in your home area), Sub menu; is health and care (incls. feeding, loving, healing if sick, etc.)
I figured that since theirs already an Elemental hydra (hydra does fire, ice and storm damage), that thier could be a Spirit Hydra, one that does Myth, Life, and Death damage.
It could be a spell that balance wizards learn, or it could be the mutation of the current Hydra.
Either way, I think that this would be a cool idea. 8)
The minions you get should be able to level up as you use them because i am a storm wizard and i am not pleased with my minion because it does not attack it just does the same thing over and over.
All pets should do something more than just look cool the rarer pets may do more then the basic pets but the basic pets should still do something. like maybe they could fight along side you like a minion except you don't have to cast it.
I (like some others) think Humongofrog should be on a lily pad, if this does happen, I think it should be given a second attack.
Weak Attack- Same as usual, he blows chunks everywhere. Strong Attack- He jumps really high in the air and sends a huge tidal wave that hits everyone.
Stormzilla Maybe a small change in Stormzilla being that he shoots lightning bolts out of his mouth instead of a huge windy vortex, or that he stomps on the player instead.
Sword Wands Also for the Swords as wands, maybe you could actually walk or run up to the enemy and slash them instead of the normal attack. Kind of like how some enemies have 2 natural attacks.
Wraith Maybe the Wraith could hack at you with his scythe and have the health danagling off the point when he gives it to you
Skeletal Pirate Weak Attack- What he does now Strong Attack- He flags down a pirate ship with other skeletal pirates on it and it shoots at you.
Wyldfire and Balefrost Since Windstorm has the big Lightning Bolt before the dome appears, maybe a volcano could erupt for Wyldfire and a blizzard could come for Balefrost.
Colossus Weak Attack- What he does now Strong Attack- He lowers his head and shoots the spikes he has in it at you.
I agree as well with the whole Ghoul turning the whole graveyard thing. Maybe have him jump on top of the tombstone?
What would be really cool is a magical aura action expression like "clap" and "dance" that you would be able to display at random and the size your aura would depend on your level so a death student for instance would have an aura with ghosts and skulls magically appearing around them and it would range from a slight glow to full on bats and skeleton hands popping out around you.
I agree some of the spells could use some more animations.
But people that are like there should be an option to turn off the battle animations or death animations are not looking at the whole point: This is real time RPG (Role Playing Game) and there are other players so those options would completely mess up the time synchronization although it is still quite a bit off(i can tell by my brother's computer because he plays too). Like i said though it would COMPLETELY mess up the timing for everyone.
I saw this post for animations and had to reply that the trees wheather you cast one or are defeating one, the sounds and animation doesn't match up in tomeing and is way way to long. can this be shortened a little and better sequenced?
Ok scratch the magical aura thing i have a new idea um...... a spell! yeah a death and a life spell. how about a spell for death that has low chance of hitting like wild bolt um and its called black flame strike and it does 700 damage to all enemies and leaves a poison spell on all enemies. For life a similar spell with low chance of hitting called arch angel and it does 1000 damage to one person. 8)
You should be able to mark more than one spot. so you can tp to more places. that would be nice. So now you can go to commons,home or dorm room, and a place you want to go back to , like a battle. There is room to put smaller ones around the compus, or more tp /marked places. Thats what I would do to improve on this game. Sometimes I am working on more than 1 quest at a time, I get bored a wanta go do a different quest, Thanks Olivia Rubyflame
Note - I don't particularly care for his look. I don't cast him because I think he's icky looking.
Weak - wing slap.
Strong - Current animation (blood spit).
Troll
Weak - Flip his club up into the air, catch it, then throw the club at the opponent.
Strong - Current animation (ground pound).
Cyclops
Intro - Please shorten his intro a little. It's enjoyable and well designed, but long.
Weak - The current howl animation without the ground smash.
Strong - The current ground smash without the howl animation.
Humongofrog
Intro - I get why he's shown landing on part of the globe, but the green splat mark under him after he drops in just looks odd, off, and vaguely disturbing. Give him a lily pad or have him stay seated on the globe. The green smear mark is...icky.
Weak - Tongue smack.
Strong - Current animation (fish bits vomit). By the bye, this animation is also vaguely disturbing. It's funny to see the fish bits (is that part of the storm shark?), but the green boiling goo he vomits makes me vaguely uncomfortable.
Locust Swarm
Name - Please change this one to "Insect Swarm." As an alternative, please make the locusts look a little more like locusts.
Weak - Scarabs swarm out of the mouth.
Strong - Current animation (locust swarm).
Storm Shark
Agreed - Mr. Storm Shark needs a second attack. :) I'll let the Storm players suggest one, though.
Fairy
Intro - I like the above user's comment about having her appear on a mushroom.
Fire Elf
Agreed - He needs a second animation even if his damage never changes.
New Cards
I want to hold off suggesting new cards/animations until I've reached the level cap and have seen all the available animations. My only (minor) disappointment so far at level 22 is that the Magma Man does the same attack animation as the Evil Snowman (who by the way is awesome; give those artists a raise!).
Note on storm shark he already has 2 even though they are not very different low damage- swims around in a circle, jumps and bites. High damage- swims around goes under and bites from below
it irritates me that there is an elemental sheild and spirit sheild and every other kind of sheild besides balance i hate it when there are balance enimies and you cant sheild yourself aginst them unless you have something equipped to you that gives you defense aginst it.
Instead of the Lightning Spider acting like the Scarab, it should slide down on a web of strands of lightning, jump off, and belly flop onto the target.
Instead of the Ice Beetle digging through the ice without it shattering, it should dive into the ice-causing it to shatter into tiny bits. You should be able to see it twisting and turning under the ice in an overhead view for about two seconds. Then still let it jump up from under the ice as usual;
The Krokotopian should walk through a dark archway just erected from the ground. Then, use its regular colorful-air-spin-of-doom attack.
Finally the Ice Shark should begin pounding on the ice above him. For three seconds cracks should start appearing everywhere along the ice. Finally, BAM! Out of the ice and jumps on you!
it irritates me that there is an elemental sheild and spirit sheild and every other kind of sheild besides balance i hate it when there are balance enimies and you cant sheild yourself aginst them unless you have something equipped to you that gives you defense aginst it.
what i think should happen is group spells. let me give an example. lets say some new spells like, fire and ice bats were added. if all the players played them, if there were three players, one played fire, one ice and one storm bat, they should be played at once, with a pretty multicolored cloud and a red bat, a blue one, and a purple one, all using combined forces to attack each enemy with thrice the power of a storm bat! Fire Ice and Storm! three forces of nature teaming up to destroy! Mua ha ha ha ha!
Nice, and there can be a pet that also gives that card. The pet would be called, Rainbow Bat. Rainbow Bat gives 2 group cards: Rainbow Bats: 290-335
Thank you for adding details to my roundabout idea. deathstorm5 is my account i got rid of. this is the new me. i was just ranting about some group spell things that were actually mentioned earlier in this really long post. also a new metallic class from a huge chunk of metal falling from the sky and landing in bartleby and stayed on top while a scientist came out, brain stormed with halstrom about how to form his robotic creations into the tiny magic spell cards. to become a new school. plus i was thinking of a life ghoul and myth ghoul so there could be a Storybook Ghoul, popping out of a book, ironiclly from a graveyard picture to do triple normal damage to each opponent. Rainbow Snakes, Megafrogs, Storybook Leprechauns! the possibilities are endless!
I deaththekid also have some card ideas to blow your mind with ok.
lv60 Balance spell: swords of valor- a spell where summon swords appear on the field all light blue in a circular formation spin into the air and a sword comes down on each enemy player doing 900 damage and then gives elemental shield to all allies
lv60 Myth spell: Behemoth- a large bull like creature with tusks stomps the ground does 800 gets rid of all enemy shields.
lv60 Storm spell:lightning storm a an attack that summons a lightning storm doing 1000 damge to a random number of 1-4 enemy players.
lv60 Death spell: black flame strike a flaming skull appears and then splits into 1-4 flames attacking all enimies doing 950 damage and poisoning all players
I'm not sure if someone posted this idea yet, but I think, if there aren't already, that there should be variations to switch a regular kraken to an ice kraken or a fire kraken. Same with stormzilla. The spells would be treasure cards like when you can change frost beetles or fire elves into other schools. I also mainly see those variations happen in the schools fire, ice and storm. could there also be life, death and myth spells like that??