"Kraken Minion" School:Storm Pips: 6 Descript: Using the power of Lumina Crystals a Kraken appears Effect: All Storm spells, and others like Fire Elf, has 1000HP
"Enraged Dryad" School: Life Pips: 5 Descript: For a Dryad, this one has anger issues Effect: Does 470-525 Life Damage
Will do rest later
2 things:
First, I love the kraken minion idea!
Second, It can notbe used becacuse it would make storm over powerful so you could not use him BUT you could get him at level 46 and he could have all attack spells up to level 21 and can have storm elf and storm snowman and or storm beetle as his secodary spells. Also he could have like 1200 HP. But heres the defect he gets skipped for one turn! he could also use defensive spells and taunt just like the water elemental. That is my idea for the kraken minion
no offense to the person who made this idea but,I think that storm shouldn't get good minions,nothing should but myth.Its Myths specialty, just like storms is damage and Ice's is defense and fires is doing damage over time, so on and that would violate the "Myth has best minions" rule
i would have to disagree . death has the strongest minions; myth just has the most :P
"Kraken Minion" School:Storm Pips: 6 Descript: Using the power of Lumina Crystals a Kraken appears Effect: All Storm spells, and others like Fire Elf, has 1000HP
"Enraged Dryad" School: Life Pips: 5 Descript: For a Dryad, this one has anger issues Effect: Does 470-525 Life Damage
Will do rest later
2 things:
First, I love the kraken minion idea!
Second, It can notbe used becacuse it would make storm over powerful so you could not use him BUT you could get him at level 46 and he could have all attack spells up to level 21 and can have storm elf and storm snowman and or storm beetle as his secodary spells. Also he could have like 1200 HP. But heres the defect he gets skipped for one turn! he could also use defensive spells and taunt just like the water elemental. That is my idea for the kraken minion
no offense to the person who made this idea but,I think that storm shouldn't get good minions,nothing should but myth.Its Myths specialty, just like storms is damage and Ice's is defense and fires is doing damage over time, so on and that would violate the "Myth has best minions" rule
i would have to disagree . death has the strongest minions; myth just has the most :P
I highly doubt that. While other schools get their minions at level 28, myth wizards don't get a minion then since we already have one by that time, but we get another one at a higher level.
"Kraken Minion" School:Storm Pips: 6 Descript: Using the power of Lumina Crystals a Kraken appears Effect: All Storm spells, and others like Fire Elf, has 1000HP
"Enraged Dryad" School: Life Pips: 5 Descript: For a Dryad, this one has anger issues Effect: Does 470-525 Life Damage
Will do rest later
2 things:
First, I love the kraken minion idea!
Second, It can notbe used becacuse it would make storm over powerful so you could not use him BUT you could get him at level 46 and he could have all attack spells up to level 21 and can have storm elf and storm snowman and or storm beetle as his secodary spells. Also he could have like 1200 HP. But heres the defect he gets skipped for one turn! he could also use defensive spells and taunt just like the water elemental. That is my idea for the kraken minion
no offense to the person who made this idea but,I think that storm shouldn't get good minions,nothing should but myth.Its Myths specialty, just like storms is damage and Ice's is defense and fires is doing damage over time, so on and that would violate the "Myth has best minions" rule
i would have to disagree . death has the strongest minions; myth just has the most :P
I highly doubt that. While other schools get their minions at level 28, myth wizards don't get a minion then since we already have one by that time, but we get another one at a higher level.
just think for a minute, death has the only minions that can be higher than rank one. not saying myth minions are bad, they are still awesome, i am just stating an opinion. and also something to think about, how else would malistaire be able to summon the undead? Signed: Luke NightGlade,Master of Death (just trying a signature i hope it catches on)
I am searching for some new spell ideas, i'm not going to take your ideas. In fact i have my own
here it is.
Hurricanine Storm spell 6 pip/mana 450-500 Dmg to all enemies
description: A cute puppy who loves chasing it's tail, resulting in a massive hurricane!
not to be mean, but that doesnt make any sense. now what would make sense is if the storm you see in tempest appears then the hurricane hits, but the spell is too low damage compared to # of pips; i think it should be updated. and again, take no offense.
Myth-Time Warp Damage:300 per pip Description:A portal appears in the middle of the ring and a ghost comes out of it. It hits the oppenet(60 damage) time then goes back in the portal and comes right back out, but this time alive. It hits the oppenet 300-2100(if no boosts or traps) damage(based on pips) and leaves!
Life-Natures Force Damage:600-700 Pips needed:7 Description:A forest pops up with vines everywhere. The vines attack the oppenet and then the trees do. The forest sinkes back in the ground with and evil laugh coming out of nowhere!(random touch but it would make me laugh!)
Ice- Snow Attack Damage:800-1020 Pips neede:7 Description:A snowball flings at the oppenet but misses. Then a there is a loud scream and a GIANT snow storm comes and hits the oppenet. And then it is sunny but your probably knocked out!
All these spells should be a for a lvl 50, but if they add lvls.....Well then it should be for like a lvl 65.
"Kraken Minion" School:Storm Pips: 6 Descript: Using the power of Lumina Crystals a Kraken appears Effect: All Storm spells, and others like Fire Elf, has 1000HP
"Enraged Dryad" School: Life Pips: 5 Descript: For a Dryad, this one has anger issues Effect: Does 470-525 Life Damage
Will do rest later
2 things:
First, I love the kraken minion idea!
Second, It can notbe used becacuse it would make storm over powerful so you could not use him BUT you could get him at level 46 and he could have all attack spells up to level 21 and can have storm elf and storm snowman and or storm beetle as his secodary spells. Also he could have like 1200 HP. But heres the defect he gets skipped for one turn! he could also use defensive spells and taunt just like the water elemental. That is my idea for the kraken minion
no offense to the person who made this idea but,I think that storm shouldn't get good minions,nothing should but myth.Its Myths specialty, just like storms is damage and Ice's is defense and fires is doing damage over time, so on and that would violate the "Myth has best minions" rule
why not make a myth one thats stronger then?
Mercury (Roman messenger god)pipsX he could use humongofrog, earthquake,cyclops,minotaur,natural attack, helephant, fire snake, unicorn,myth sheild, myth trap, myth blade, fire elf ,storm elf, and ice elf, taunt, and storm shark
i th a new spell should be a herd of flesh eating horses.
Flesh Eating Horses School: Fire Spell Damage: 456-792 You could get the card at level 50. its after you do some random quest and you get the card. only fire school can do it though :P sry other people
description:it turns black and seven twisters come and you see the death sign in the sky the twisters spin and hit each enemy each hit does 75 damage. :D
what it dose: lady orile and jugement appre . they wisper to each other. then jugement smacks her sword ( if she has 1) on the head of your oppnt. then lady orile gives you half of the heath back.
dmg: 250
life back 125
if some1 has said this allready plz tell me cause i saw this topic and stared typing
your friend EMMA MOONHUNTER Lvl 17 ice godess i'll be in kroc or wc!
Animation: A graveyard appears. Then, a bunch of skelotons appear, and of course, it pauses for sheilds, traps, and swords, and the skelotons soon form a wave of skelotons(like tempest) and when they hit the enemy, they bite the enemy and explode for the damage effect.
I hope you like this idea.
-Jacob ThunderSong
i like your idea but i have my own
name: Cosmic Dragon
Pips: 8
Mana: 56
School:Balance
lvl:50
Percent of happening:95
Damage(over time spell):100 first turn 200 next turn 300 next turn 400 next turn then the dragon reagears and breathes cosmic dust it hits 1250
Discrinption: the duel turns into space A star shines You see a Dragon ( sorta like fire dragon only bigger and blends in with space) come out of the star then the dragon breathes cosmic dust
Name:Sand Dragon Acuarrcey:90 Mana:54 Pips:X Level:50 School: Balance Damage: 600 per pip How to get the spell:get mission from alhazrad(balance school students only)to defeat him in the collusium in the grand arena (krokatopia)he has 4,500 health he has 20% resist to all schools the highest spell he knows is power nova (but he keeps useing judgement on 2nd turn rarely nova or hydra). Description: the feild turns into a desert with three pyrimids then the top of the pyrimids make a light that goes to the sky(one pyramids light is red one is purple and the last one is light blue)then the view changes to the sky a wildfire starts then a storm comes it rains the fire is out then it snows then you see th nile river then a dragon made out of water comes out then it crashes into the three pyramids then it turns in to sand and the it wraps itself around each enemy then it hits what ever 600 per pip is when you use your pips.
how about a storm spell called electical storm it would cost all pips and would do 150 per pip and it would have a linger like the storm elf that the feild guards cast
Elemental spider: Climbs down a web and spits an elemental web at all foes. Elements: Fire, Ice, and Storm. Pips: 6 Damage: 500+200 between 3 rounds.
Giant Octopus: Climbs out of water and raps its tentacles around the foe squeezing the life out it while at the same time setting it on fire, freezing, or electrocuting it . Elements: Fire, Ice, and Storm. Pips: 5 Damage: 550-600.
Gorgon (Medusa): Forms and stares into the eyes of a foe turning it to stone. Elements: Myth Pips: 4 Damage: Paralyzes a foe for 3 rounds hitting 150 for each round.
Griffin: Fly's down then throws its feathers like darts,then turns and heals its summoner. Elements: Life Pips: 5 Damage: 450 Damage,+250 life returned to summoner.
Black Cat: Cat crosses the path of a foe then attacks out of no where. Elements: Death Pips: 4 Damage: 350+Drops a foes accuracy for 1-3 rounds due to bad luck.
Succubus: A Female Demon that sucks the life force out of a foe. Elements: Death Pips:6 Damage: 400+200 over 3 rounds, then gives half of total damage to its summoner as life.
Lunar Dragon: Arrives from space,then using the moons rays as an energy source fires an energy blast at a foe. Element: Life Pips: 5 Damage: 550-600.
Saber Tooth Tiger: Forms out of the earth then sinks its fangs into a foe. Elements: Balance Pips: 4 Damage: 400-450
Mutant Worm: Busts out of the ground rocking back and forth then Showing its teeth, it either spits acid or slams its body onto an foe. Elements:Balance Pips: 5 Damage: 550-600.
Elemental Wrath: Elements on a rampage. Elements: Fire, Ice, Storm, Death, Life, Myth, Balance. Fire: Supernova- A sun forms in front of foes and explodes. Ice: Ice Age- A Blizzard blows in freezing all foes. Storm: Thunder Storm- Clouds Blow in and lightning bolts strike all foes. Death: Poison mist- a black mist forms poisoning all foes Life: Celestial Light- a flicker of light forms in front of foes, then explodes and piercing light strikes the foes. Myth: Dancing swords- Swords dance around and strike all foes. Balance: Stone Rain- Stones fall from the sky small at first and then bigger until large boulders fall from the sky crushing all foes. Pips: 6 Damage: Fire,Ice,Storm,and Death- 550+250 over 3 round Life, Myth, and Balance- 650-700.
Man all you guys have awesome imaganations I hope this idea hasnt been taken i thought it was good. But i couldnt decide if it could be death or myth it soounds more like death cuase of the attack description o well hope you like and tell me what you think.
Basalisk:
School: havent decieded either death or myth.
Level: lvl 50 or beyond maybe
Pips: 8
Attack description: okay it get dark. Huge pipes suddenly come from you and the side facing the enemies and dank water starts to drop to the floor. Then these huge red snake eyes appear from the biggest pipe and a gigantic Greyish black snake with horns, hisses displays his enormous fangs dripping with venom and bites all the enemies causing damage up to 500- 580 and the enemies take in poison for 1-3 rounds and take about 130 damage each.
Hey guys i wanted to mention another spell which also i hope nobody has mentione cause then i get embarresed . anyways i decieded to make the basalisk a death spell but if you think otherwise plz send me a reply and tell me what you think and also i have another idea. Hope you guys like this one too.
Chimera:
School: Myth with fire or possibly balance cuase it reminds me of the hydra only it sounds more like myth to me again notify me and tell me what you think.
Level: level 50 or beyond hopefully( i mention this because i hope KI makes new worlds where grandmasters can lvl up and get new cards its also because i am really bored i got nothing to do)
Pips: 8
Attack description: A huge Roman Colessium rises from below and a huge Dragon but with two other heads, a Lion and a Goat with a snake for a tail, destroys the Colessium into rumble and the Chimera attacks the enemie first the the goat rams the enemie with its horns with damage of 330 cuasing it to be confused for a turn, then the lion roars at the enemie same damage 330, then finally the dragon breathes fire 330. This attack really reminds me of hydra and orthrus mixed together but it attacks the same enemie this creature just sounds so strange i think it should be myth but it has other elemants too so if you have an opinion plz reply.
Hey guys i wanted to mention another spell which also i hope nobody has mentione cause then i get embarresed . anyways i decieded to make the basalisk a death spell but if you think otherwise plz send me a reply and tell me what you think and also i have another idea. Hope you guys like this one too.
Chimera:
School: Myth with fire or possibly balance cuase it reminds me of the hydra only it sounds more like myth to me again notify me and tell me what you think.
Level: level 50 or beyond hopefully( i mention this because i hope KI makes new worlds where grandmasters can lvl up and get new cards its also because i am really bored i got nothing to do)
Pips: 8
Attack description: A huge Roman Colessium rises from below and a huge Dragon but with two other heads, a Lion and a Goat with a snake for a tail, destroys the Colessium into rumble and the Chimera attacks the enemie first the the goat rams the enemie with its horns with damage of 330 cuasing it to be confused for a turn, then the lion roars at the enemie same damage 330, then finally the dragon breathes fire 330. This attack really reminds me of hydra and orthrus mixed together but it attacks the same enemie this creature just sounds so strange i think it should be myth but it has other elemants too so if you have an opinion plz reply.