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spell ideas

AuthorMessage
Defender
Feb 16, 2009
199
the same spell for every school



fire=flape (red ape with flaming head)(jungle is on fire)

ice=glaciape (blue ape with snow on it's fur)(jungle is frozen)

storm=thundape (purple ape with electricity coming out of head)(jungle is in a storm)

life=naturape (a green ape with leaves sprouting from head)(jungle is glowing)

death=zombiape (black ape with skull head and skeleton arm)(jungle is black and dead)

myth=cyclape (yellow ape with one eye)(jungle is filled with trolls and cyclops)

balance=ape (normal ape)(normal jungle)

an ape hops out of a jungle, it pounds a banana sending a flaming/frozen/electrified/green/moldy/ancinet looking/normal banana at you

all do 200-400 damage and have 80% acceracy and costs 3 pips and are only avalible to members of it's school, you get it at level 20

OR get 3 of each card with an item called Medalion of the Monkey

Survivor
Dec 26, 2008
19
keybladeweilder wrote:
Has anyone heard of kingdom hearts the videogame and heard something called am heartless

well heres an idea

Name:Heartless
Class: Death
Dmge: half of monsters life
pip 4
After Effect: It would steal the monsters heart and take half of its life and adds it to yours.


Lvl to use:54

This card would be useful for when the level cap is increased


i think that this is a great idea, although, i have to ask, what kind of heartless? there are so many, i can not seam to remember them. and , maybe there could be no bodies, if you ever play kingdom hearts 2, and a third one is coming out.

Survivor
Dec 26, 2008
19
Jedi1191 wrote:
Spell: Cerberus
Type: Myth
Pips: 5
Damage: 550-620
Description: A huge hole appears in the ground and the three headed cerberus comes out of it.


Actually, that attack has already been in the game , execpt it only has to heads

Survivor
Dec 26, 2008
19
keybladeweilder wrote:
Has anyone heard of kingdom hearts the videogame and heard something called am heartless

well heres an idea

Name:Heartless
Class: Death
Dmge: half of monsters life
pip 4
After Effect: It would steal the monsters heart and take half of its life and adds it to yours.


Lvl to use:54

This card would be useful for when the level cap is increased


sorry i didn't put this in with the last one, but the heartless are trademarked and copyrighted by disney and square enix. if Wizard 101 put that in there, there would be legal issues

Explorer
Jun 24, 2008
56
dounut789 wrote:
not only do i have a spell


why not add a whole new class



Water


Weakest spell= guppies

a swarm of flying fish attack your opponent

80-120 damage


Minions= eel and shark


eel= 1 pip= eel privet
2 pip= eel luteninet
3 pip= eel warrior
4 pip= eel general

shark= 1 pip= shark peasent
2 pip= shark knight
3 pip= shark general
4 pip= great white king


strongest spell= Land Shark

a shark with legs walks out of a wave on to a beach
he charges a beam in his mouth and launches


Teacher= Octo Ocenleg

a Octopus in a tuxeto


World of the spiral= oceanantis

filled with half human-half shark/squid/eel/fish/crab/starfish


Also

TIME


weakest= robot

a future city sprouts out of the ground and claws opponent


minion= dinoman

1 pip= Stegosaurus
2 pip= Triceratops
3 pip= pteronadon
4 pip= t-rex

strong= T-rex

a t-rex walks from a dense jungle
bites opponent

teacher= Cavica Pretime

a cavewoman in a lepord skin dress


world= Jurasangolas

a land filled with dinomen



What you think

i wont be offended of people who dont like it
Those are very, very awesome spells! But... Storm is sort of water. Sorry, but very cool that you created a new school.

Explorer
Dec 23, 2008
55
keybladeweilder wrote:
driftblim275 wrote:
Ok i have 7 spells all for completing DS Final Countdown, if you did it already you would get the spell

"Orthous Minion"
School:Myth
Pips: X
Descript: A giant dog appears out of nowhere and guides you
Effect: Will let spells up to KI, HP's

1 pip, 350HP
2 pip, 500HP
3 pips, 650HP
4 pips, 750HP
5 pips, 900HP
6 pips, 1200HP
7 pips, 1400HP

"Kraken Minion"
School:Storm
Pips: 6
Descript: Using the power of Lumina Crystals a Kraken appears
Effect: All Storm spells, and others like Fire Elf, has 1000HP

"Enraged Dryad"
School: Life
Pips: 5
Descript: For a Dryad, this one has anger issues
Effect: Does 470-525 Life Damage

Will do rest later




2 things:



First, I love the kraken minion idea!


Second, It can notbe used becacuse it would make storm over powerful so you could not use him BUT you could get him at level 46 and he could have all attack spells up to level 21 and can have storm elf and storm snowman and or storm beetle as his secodary spells. Also he could have like 1200 HP. But heres the defect he gets skipped for one turn! he could also use defensive spells and taunt just like the water elemental. That is my idea for the kraken minion

no offense to the person who made this idea but,I think that storm shouldn't get good minions,nothing should but myth.Its Myths specialty, just like storms is damage and Ice's is defense and fires is doing damage over time, so on and that would violate the "Myth has best minions" rule

Survivor
Dec 06, 2008
41
Ok I got some pretty good spell ideas too. Well here they are:The Edge Of Time
school: Myth
accuracy: 80%
pips: 10
damage: you don't wanna know
description: destroys all enemies and minions Ok... uh... I'm not sure what the universe looks like when it... "collaspes", but it's almost like crumpling up a newspaper in that sort of way. Well that's it!(I think... :?)
i had a dream once it should be balance ,animation: a strong wind blows and starts turning everything into sand and a black hole thingie begins to suck things in to it exept you hope the corrections helped i have freaky dreams for a kid

Survivor
Dec 06, 2008
41
corsener wrote:
Spell name: Black dragon

Description: A giant Black Dragon with red eyes, Black body, wings, head and tale, the tail has three spikes on the end, and 10 red spikes down the back.

Pips/Mana used:10

Type: Fire

Level: 50

Damage:100% foe hit points
maybe it could be clawed and have an eye scrached

Defender
Feb 24, 2009
144
keybladeweilder wrote:
Ok here are some minion ideas!


School:Ice
Evil Snowman
HP: 950
LVL you get him: 46
Has every ice spell up to level 42



School:Fire
Fire Elf
HP:250
LVL you get him: 11
has ever fire spell up to Level 8


School: Life
Satyr
HP:500
LVL you get him: 38
has every life spell up to level 28


School:Storm
Triton
HP:800
Level you get it:42
Has every storm spell up to level 38


School:Balanced
Hydra
HP: 750
Level you get it: 49
has ever balanced spell up to 42


Hope you love my minion Spells!
i think life should be a centaur or seraph not a satyr and storm be a kraken, not triton because triton is a merman. i also have some more minion ideas. myth has a cyclops that knows all myth spells up to lv 50 and you get it at lvl 50 and completed all quests. and death gets a wraith that knows all death spells up to 33 and you get it at lvl 48. hope you like them. i'm kenneth frostwalker and you'll usually find me around the krokosphinx. see ya!!

Survivor
Jun 02, 2009
1
Explorer
Sep 28, 2008
81
kckool wrote:
keybladeweilder wrote:
Ok here are some minion ideas!


School:Ice
Evil Snowman
HP: 950
LVL you get him: 46
Has every ice spell up to level 42



School:Fire
Fire Elf
HP:250
LVL you get him: 11
has ever fire spell up to Level 8


School: Life
Satyr
HP:500
LVL you get him: 38
has every life spell up to level 28


School:Storm
Triton
HP:800
Level you get it:42
Has every storm spell up to level 38


School:Balanced
Hydra
HP: 750
Level you get it: 49
has ever balanced spell up to 42


Hope you love my minion Spells!
i think life should be a centaur or seraph not a satyr and storm be a kraken, not triton because triton is a merman. i also have some more minion ideas. myth has a cyclops that knows all myth spells up to lv 50 and you get it at lvl 50 and completed all quests. and death gets a wraith that knows all death spells up to 33 and you get it at lvl 48. hope you like them. i'm kenneth frostwalker and you'll usually find me around the krokosphinx. see ya!!


dude myth already gets a cyclops spell they get it at lvl 18 and they get a minotaur at lvl 38 so that is not a good idea.

Survivor
Apr 24, 2009
38
keybladeweilder wrote:
Ok here are some minion ideas!


School:Ice
Evil Snowman
HP: 950
LVL you get him: 46
Has every ice spell up to level 42



School:Fire
Fire Elf
HP:250
LVL you get him: 11
has ever fire spell up to Level 8


School: Life
Satyr
HP:500
LVL you get him: 38
has every life spell up to level 28


School:Storm
Triton
HP:800
Level you get it:42
Has every storm spell up to level 38


School:Balanced
Hydra
HP: 750
Level you get it: 49
has ever balanced spell up to 42


Hope you love my minion Spells!


Why do you hate fire? 250 hp and spells to level 8, keep him. I don't need him.

Survivor
Feb 07, 2009
3
this is for life and death


Life ( first since i am life :P ):Wrath Of Life
90%accuracy 595-670 damage
animation:Centaurs arrow earth walker and seraph sword natures wrath rock leprechauns gold and imps music all thrown at the enemy at once dealing huge damage
Death:Army Of The unforgiving
80%accuracy 600 give half to you
animation: a grave yard filled with 4 graves 4 ghosts rise and rush through the enemy then they all give half damage to you

Survivor
Apr 19, 2009
9
Ok here is a good card :)

Type: Death
Name: Werewolf
Pips: 6
Damage: 490-570
Description: (as it appears): it shows a full moon. then a wolf pops out of like a background bush in the woods. Then the full moon beams down on it. it howls and transforms into a werewolf.
(Attacking): It's claws glow and leaps at the opponent and slashes them. Then disappears.

HOW ABOUT THAT?

Survivor
Apr 11, 2009
1
i think that there should be a myth spell called griffin. it would do 50 damage first the do 850 damage for 8 pips/mana. and learned at level 50 unless the level cap goes up

Survivor
May 10, 2009
5
thefireball123456 wrote:
I have a good spell idea.

Spell Name: Army Of The Dead

Pips and Mana: 7

Damage: 120 Death damage per pip.

Animation: A graveyard appears. Then, a bunch of skelotons appear, and of course, it pauses for sheilds, traps, and swords, and the skelotons soon form a wave of skelotons(like tempest) and when they hit the enemy, they bite the enemy and explode for the damage effect.

I hope you like this idea.

-Jacob ThunderSong
you cant have a 7 pip spell if it is 120 per pip it needs to be x pips :x

Survivor
Jan 13, 2009
18
corsener wrote:
Spell name: Black dragon

Description: A giant Black Dragon with red eyes, Black body, wings, head and tale, the tale has three spikes on the end, and 10 red spikes down the back.

Pips/Mana used:Seven

Type: Fire

Level: 50

Damage:750-1000
i also have an idea for an fire spell, it's called flame hawk.

8 pips/mana

fire type spell

you learn it at level 53, if they dont make the maximum level higher then 50

description: in the sky you see a hawk circling around the arena and it's squawking, whatever the noise they do is, then it comes down onto a broken tree's branchand then it can spit a huge fire ball at the opponent or it can fly up, then come down onto the opponent. both attacks within a range of 1090-1235.

Survivor
Jan 13, 2009
18
gargon789 wrote:
KanBatsu wrote:
gargon789 wrote:
KanBatsu wrote:
Hello, i'm bennjamin stormrunner I,II,III

I am searching for some new spell ideas, i'm not going to take your ideas.
In fact i have my own

here it is.

Hurricanine
Storm spell
6 pip/mana
450-500 Dmg to all enemies

description:
A cute puppy who loves chasing it's tail, resulting in a massive hurricane!



Maybe for a death spell you could use an alien?
An alien seems like a Myth spell, unless your thinking of one of those evil, blow-up-a-planet aliens.


Yeah an alien would be myth-like maybe a......Werewolf!
i was thinking of werewolf one time but i forgot about it .......... like this ................ it does 290 damage on the first attack, you see a mountain appear in front of the enemy, and then a were wolf runs up the rock and starts howling at the moon. then he looks down and see's the opponent,then he jumps down and scratches him 3 times. the second attack does 500 damage like this ........... then he goes toward the rock and jumps on the wall with his left hand and both feet,then he launches himself at the enemy from the rock!


Survivor
Feb 19, 2009
13
This is boring, but i bet the balance wizards would adore it:

Balance Prism: turn next balance spell into myth, life or death

Maybe fire could have a fire charm, that works like a prism, but for the whole spell duration, since they have so many damage over time spells.

Survivor
Mar 20, 2009
40
KanBatsu wrote:
Hello, i'm bennjamin stormrunner I,II,III

I am searching for some new spell ideas, i'm not going to take your ideas.
In fact i have my own

here it is.

Hurricanine
Storm spell
6 pip/mana
450-500 Dmg to all enemies

description:
A cute puppy who loves chasing it's tail, resulting in a massive hurricane!



Anyone ever notice there is no 5 pip ice attack? Here's what i think it should be:

Name; Yeti
School; Ice
Pips; 5
Effect; Does 430 damage and stuns foe for one round
Animation; Grounds turns into solid ice, and the yeti pops out of the ice, kinda like Cyclops. Then he hits the target with a club so hard, it stun them for 1 round.

Isn't that awesome? :-)

Explorer
Jun 04, 2009
95
Ooooooooo! i has 1!

name: the life of balence

type: balence

what it dose: lady orile and jugement appre . they wisper to each other. then jugement smacks her sword ( if she has 1) on the head of your oppnt. then lady orile gives you half of the heath back.

dmg: 250

life back 125

if some1 has said this allready plz tell me cause i saw this topic and stared typing

your friend
EMMA MOONHUNTER
Lvl 17 ice godess
i'll be in kroc or wc!

Explorer
Jun 04, 2009
95
Ooooooooo! i has a nother 1! yessssssssssss!

name: catis insaneis

dmg: 500 to all enimies

type: death

what it dose: your wizard throughs a digaly ball over the enimies. time for traps and blades.then a humunges ORANGE TABBY CAT rises from the ground. then the cat with it's razer shrap claws pounces on the enimies.

lvl: 20

pip: 7

thanks to: my cat of the idea!

if someone has said this tell me again i saw the topic and start typing

your friend
EMMA MOONHUNTER
Lvl 17 ice godess

Survivor
May 23, 2009
4
Since balance is a mixture of all schools I think it should have a spell that does damage in all schools, not just storm ice and fire.


Spell name : Goddess
Damage:900-1000 Balance
pips and level:7,50
Description:White clouds form above the duel and a six armed goddess floats down with a sword in each hand. Each sword glows a different colors and produces the symbols of each school. (example: one sword will glow yellow and purple while producing storm symbols,one will glow black and white while producing death symbols, etc.) She shoots her enemy with energy from the swords and the energy spins around the enemy and all the colors and symbols turn into the balance symbols and colors then the orb implodes :D


Alexander Bearshade level 34 magus sorcerer

Delver
Feb 15, 2009
280
hi I really want this to be true I really want kingsisle to read this.


Here's my spell:

Name Minion War

Sch: Balance

Pips: 7

Lvl 49

Type Manupilation

What it goes:
Only 3v3 pvp match only.
A Sprite and a Dark Sprire get summoned for each side

Bad gets dark sprite and good gets sprite.

they each have 7,000 health.

If a bad wizard gets defeated,bad team loses and a minion and others get defeated.
If a good wizard gets defeated,good team loses and a minion and others get defeated.

If a bad minion dies the good minion dies and the minion fight is over
if a good minion dies the bad minion dies and the minion fight is over


If a bad wizard casts a death spell,the bad team wins
If a good wizard casts a death spell,the bad team wins
If a bad wizard casts a life spell, the good team wins
If a good wizard casts a life spell, the good team wins



That all i can say. have fun

Explorer
Jun 04, 2009
95
Blazark wrote:
Since balance is a mixture of all schools I think it should have a spell that does damage in all schools, not just storm ice and fire.


Spell name : Goddess
Damage:900-1000 all classes
pips and level:7,50
Description:White clouds form above the duel and a six armed goddess floats down with a sword in each hand. Each sword glows a different colors and produces the symbols of each school. (example: one sword will glow yellow and purple while producing storm symbols,one will glow black and white while producing death symbols, etc.) She shoots her enemy with energy from the swords and the energy spins around the enemy and all the colors and symbols turn into the balance symbols and colors then the orb implodes :D


Alexander Bearshade level 34 magus sorcerer


OMG! I LOVE IT!!!!!!!!!!!!!!!!!!!!!!!!!

your friend,
EMMA MOONHUNTER
Lvl 17 ice goddess 8)