I am searching for some new spell ideas, i'm not going to take your ideas. In fact i have my own
here it is.
Hurricanine Storm spell 6 pip/mana 450-500 Dmg to all enemies
description: A cute puppy who loves chasing it's tail, resulting in a massive hurricane!
I like it and i have my own idea for a spell
spell type ice
name : Santa's Coming To Town:
7 pips/mana range all
damage 670-760
desciription:shows santa with his reindeer guiding his slegh and his reindeer think that the enemys smell like reindeer chow and tramples all of the enemys (like from the movie "Grandma Got Ran Over By A Reindeer")
Thanks everybody. Any more spells made up by you guys? Balance spells? Fire? Ice?
I have another one:
For myth, Typhon. Not Triton Typhon 7pip/mana 455-565myth damage to all enemies
description: A gigantic beast with wind, claws, a mane and 2 snakes for legs. All three heads suck in air and attack all enemies with myth damage.
they should have gnomes level 50 myth attack
it costs eight pips
Description(it has two that do different damages):big swarm of gnomes is mining and all their gems pop up around the target then all the gnomes swarm at the target hurting him and stealing half as much gold as damage(only for pvp the stealing)then it gives you half of that for helping them find the gem theif and the other attack is they start throwing gems at the target and that gives the target gold (half of the damage it does)
Description: A giant Black Dragon with red eyes, Black body, wings, head and tale, the tale has three spikes on the end, and 10 red spikes down the back.
Okay, i'm new here but i have great plans for this place.
My idea is is simple death magic: a large chained demon!
It will look like this: a huge black demon rises from a burning pit and then stands there struggling with his bonds. Then it pauses for shields and swords. And then the demon breaks his bonds and his fists then have that death skull glow on his hands then the mighty demon runs over to each enemy and hits them each with a killer death smash that deals an fraction of 1000 attack to all of them.(like to 1:1000, 2:500, 4:250.) and then deals half of the damage done as healing evenly among your comrades.
There should be a spell for death where a goul comes out of the grave and throws dirt in the enemys faces and then theyre accuary goes down 30% for 3 rounds.
Here are my ideas for the Spirit schools guys, hope you like 'em!
Life Death Myth Gaurdian's Heal Dark Capture Gladiator 5 pip-90% accur. 6 pip-80% 6 pip-80% 1200 heal 950-1150 damage 960-1250 A golden spirit The field becomes Black- A chariot rides in circles the Target Fire and a giant demon carrying a Gladiat- then dissappears. rises and hurls the fire at or. He jumps off the target. and hits you 3 times with an axe.
Anyways just ideas! Oh and later I'll have the Elemental schools spells listed!
Ok here are my ideas for the Elemental schools guys! Hope you like these to!
Fire Ice Storm Overheat Rebound Poseidon's Wrath 6 pip-75% 3 pip-100% 7 pip-70% 850 dam. to all All enemys next 1150-1550 damage enemys. attacks go back Looks like Poseidon out at sea Like the end of on them. then chatges his trident and a Heckhound's Looks like a blade unleashes all the Power. breath attack. but silver with a broken blade.
My name is Hunter Deathwraith Magus necromancer and my little bro came up with some ideas for death and life schools.
Death- Name of card: Haunted house. Does 250 damage per pip. Animation: The field would turn dark and a very spooky house would appear with ghost floating inside of it. The ghost would burst the the front door and each ghost would would attack one target at a time. And to learn this card you would have to be Lvl 50 and Dworgyn would send you on a quest to the Arena(unicorn way) and when you get there you would have to challenge him and he will have 20,000HP and would be Rank 20.
Life- Name of card:Slicing Angels. Does 300 damage per pip. Animation: A couple of angels would appear and throw RAZOR SHARP hearts at all the opponets. To get this card you would have to be Lvl 50 and Moolinda Wu and she would send you to defeat a boss named Lord Thuergo.
My name is Chris Deathcrafter and i belive some of those spells would be good but would still be too powerful for a lvl 50 btw i am lvl 43 they should have half myth death spells and so on.An alien would be a half myth half death causing 120 damage per pip and giving back a fourth of what it hit as health.The spells would be a great idea but they would need more worlds that way you could get the m at higher lvls.And i believe their should be a"Strength" pip these could be used as 2 pips for anything but your main school this would be way awesome you should get them at lvl 20 and they would start at a 15%, and crown items like astral royal and master items would give this percent a boost just as power pip btw you can change the strength pip to whatever you would like if a moderater was ever to read this(sorry for bad grammar in some places :P)
Okay, i'm new here but i have great plans for this place.
My idea is is simple death magic: a large chained demon!
It will look like this: a huge black demon rises from a burning pit and then stands there struggling with his bonds. Then it pauses for shields and swords. And then the demon breaks his bonds and his fists then have that death skull glow on his hands then the mighty demon runs over to each enemy and hits them each with a killer death smash that deals an fraction of 1000 attack to all of them.(like to 1:1000, 2:500, 4:250.) and then deals half of the damage done as healing evenly among your comrades.
this is a copy of scarecrow but healing all your teammates but otherwise i like it except it would be more like 400 to all enemies
there should be a death spell called army of the dead were all of these ghouls come out attacking all targets.
mana/pips: 7
damage:300-365
this spell is not a lich spell so it does not steal life from other enemys but many and many ghouls launch at the enemy from the ground in a chaotic manor