Has anyone heard of kingdom hearts the videogame and heard something called am heartless
well heres an idea
Name:Heartless Class: Death Dmge: half of monsters life pip 4 After Effect: It would steal the monsters heart and take half of its life and adds it to yours.
Lvl to use:54
This card would be useful for when the level cap is increased
I have been gone for three days and all these great...no...AWESOME ideas come up in that time! Everybody here has an awesome imagination. If only the Wizard 101 staff would take them, then everyone will see your AWESOME ideas.
Here are more spell i have come up with.
Depends on school: The Seven sins 8 pip/mana (bad part)150 damage (good part) doubles the damage for seven hits(150x2=300x2 etc.) for a total of a whomping... 9600 damage! Effects: stun (1 turn)
Six statues emerge from the darkness.of the pits of the underworld. Then a seveneth statue appears in the middle of the six. The statues then become real and jump for the attack. All attack. First Greed, then Gluttony, then Lust, then Envy, then Pride. Sloth is next and that is when he stuns you. Then Wrath is there to do the final blow. Big explosion and everything is gone except the arena and you.
Yes i know it's over kill but monsters will become uber powerful and you will need powerful spells.
How to get it: defeat the Seven sins! Malistaire has taken the Sins as his henchmen and you will have to save them by defeating them. In return, they will assist you in battle.
Depends on your school: The seven Virtues Heals 2400 to everyone
All the virtues appear from the sky. All sacrifice a small, microscopic part of themselves. There souls come out and enter into you and your allies.
Not a big description but its the spell's effect that makes it awesome.
How to get it: This is different. To defeat Malistaire you will need the help of the Virtues. You do a total of 21 quests, 3 from each. After you finish the quests you will have to go through the Test. To test your alignment. Of course you'll suceed and of course you'll fight. This test is to fight the seven sins! You will fight them one by one, not all at once. The virtues are the complete opposite of the Sins so after you finish the three quests from one virtue, you will have to defeat his or her sin.
After you finish defeating the sins, you will talk to the leader, Wrath. He will thank you and give you a spell, the Seven sins spell. Then you go back to the virtues and they give you the even virtues.
Two awesome spells for the price of one quest.
Note: The Seven sins will do more damage for the Death school The Seven virtues spell will heal more for the Life school
Hope you like it, and hope you will make more AWESOME! spells.
Animation: A graveyard appears. Then, a bunch of skelotons appear, and of course, it pauses for sheilds, traps, and swords, and the skelotons soon form a wave of skelotons(like tempest) and when they hit the enemy, they bite the enemy and explode for the damage effect.
Life: Pegasus heal +400 to everybody flys in and heals everybody.
Myth: Cerberus attacks -400 Three headed dog tied to the ground with chains and then connects the three beams coming from it's mouth and attack it's enemy.
Death: Hades (ruler of the underworld) attacks -1000 to everybody (treasure card only, and 10 pips) Giant skull guy comes out of ground with roman stuff in background, then takes a giant skull chain with a bone spike ball at the end and wraps it around all of the enemies and then slashes it.
Death: Iron Maiden attacks -300 to enemy a giant iron maiden cage comes up from the ground and opens, there are 2 red eyes looking and it moves forward and then slams closed and then turns to ashes.
Fire:Titan ( dragonspyre dragon ) automattically destroys opponents( takes like 20 pips and accuracy 15%) a volcano rises from the ground, then a dragon, titan, comes out of the volcano, destroys dragonspyre and then breathes fire into the enemy and destroys them.
Ice: ?
storm: ?
Balance: spiral Automattically destroys opponent A spiral forms, shows all the worlds, then sprals around enemy and destroys them
class:all this spell is in all schools LOL Dam.: takes 400 and deals 2000 pips.: 8 mana: 10 a crack comes from behind you and gose under you it takes 400 health then it gose right in front of the enemy and a crater comes out depeneing on what school (fire=dragon ,storm=triton , ice = father winter , life=walking flower, death = zombie ,blance = krok , myth= cyclops ) and jumps on the enemy then falls backward into the crack and it closes
Description:A Giant Ape with fists that shoot lightning beaming purple eyes and spikes on its back appears out of a whirpool and smashes his fists into the water creating a tsunami
Ok I got some pretty good spell ideas too. Well here they are: Befriend Pip cost: three accuracy: 90% spell type: manipulation school:life description: target helps you for one round cache:There is a possibility that there is a better chance of a rare pet drop you would normally get in some boss battles as the name of the spell implies.It's almost like the death spell, "Beguile", except more friendlier. You recive Befriend after clearing Golem tower if you're a life wizard. But I only made up the name of the spell so I guess it is a good topic to read about with all these great spell ideas. Don't ya think? Update: I just came up with more spell ideas. Here they are: Snow hound school: ice accuracy: 80% pips: X(all) info: does 540 damage for over three rounds per pip (some attack!) Just like the heckhound and storm hound, the snow hound appears in his/her dog house and its eyes glow a light blue flare, then it pops out, makes a demonous howl and breaths a very chilly breath from its mouth at the enemy.(almost like some kind of snow blast) Vex school: fire accuracy: 100% pips: 1 description: Generates threat on target to all enemies. Looks just like taunt and distract, except the face is red and angry and the entire creature is on fire but feels no pain! Cool huh? :-D Final spell(for now ) The Edge Of Time school: Myth accuracy: 1% pips: 10 damage: you don't wanna know description: destroys all enemies and friends (except you ) and destroys all other enemies in the area( except for other wizards, phew!)Ok... uh... I'm not sure what the universe looks like when it... "collaspes", but it's almost like crumpling up a newspaper in that sort of way. Well that's it!(I think... :?) Final Update: Ok maybe just one more... Re-Animated Krokomummy school: death or fire school at level 25 pips: 4 accuracy: 85%(death)75%(fire) name of minion: Reincarnated Krokomummy minion's HP: 700 minion's spells: Deathblade, Deathtrap, Spirit Armor, Distract, Fire Natural Attack, Ghoul, Weakness, Sand Storm, Tower Shield, Ice Armor, Fireblade, Heckhound, Kraken, Golem Minion, Curse, Plague, Infection, Poison, Sacrafice, Beguile, and Power Play. (That's alot of spells!) Well that's it!
ok so a giant mammoth comes out of a cave covered in tar, so it runs at the target and stops really fast spraying a bunch of tar on you doing damage and stunning you for 1 round pretty cool huh
Ok A graveyard appears and all of a sudden The Grim Reaper comes out of the ground and takes half of the attack and heals you and takes half of the health of the attack but he is the catch in the next 2 turns you will get hit with half of the health the grim stole from the monster
School: Storm Pips:6 Attack:0
Spell Name: Electrode
A few lightning bolts appear and a ball of thunder appears out of those bolts and out of that ball of thunder a monster shows up: half man half wolf Well electricity comes from his hand giving everyone on your team storm blades and the opponent storm shields and it Disappears by a few ore bolts of lightning
I say fusion cards like where you can fuse one card and another and out comes like just about anything. Or and this my big idea it could be like where you and your pet fuse and you get armor and if you had a sword on or own one but dont wear it then you get handel of your petwith a blade that is coming out of its mouth.
Name: Redemption Or Retribution, Which ever is better.
Effect: You go to the center of the Duel Circle and you jump to the air and lunge your wand or sword to the ground and you make a earth quake and then you jump back, and it heals 100 health. Accuracy: 90 Damage: 600 - 860 Level: 26 From: Dworgyn
Death Hound: Same as Storm Hound and Heck hound, But its Black coloured and the Dog House is black with vines growing from the side, And it does 100 damage per pip. From: N/A Level: Any 8) :) :-) :D :(
description:You have to be at least lvl 50.You have to be ice.Also one more recriorment is you have to have beaten malistare some time in the past weither it was 1 second or 2 years ago.Ok it cost 16 pips.You do 2 super novas with your sword/wand (i prefer sword for this spell).Then your ice wizard sticks its sword in the ground or if it is a wand you raise it in the air then a HUGE blue icey orb covers the whole entier world then it does around 3 thousand damage to 3 thousand and 99 damage.
"Kraken Minion" School:Storm Pips: 6 Descript: Using the power of Lumina Crystals a Kraken appears Effect: All Storm spells except Storm Lord, and others like Storm Elf, has 1000HP
"Enraged Dryad" School: Life Pips: 5 Descript: For a Dryad, this one has anger issues Effect: Does 470-525 Life Damage
"Wide Spread Hex" School: Death Pips: 1 Descript: A huge trap appears to increase damage to the enemies Effect: Puts a 25% Hex on all Oppenets
"Magma Boil" School: Fire Pips: 6 Descript: A huge magma pillars shoots up and burns the oppenent Effect: 225 and 350 fire damage over time to one oppenent, Causes 100 fire damage to everyone (friends and enemies)
"Crusting Elements" School: Balance Pips: 6 Descript: An Earthquake appears full of the Elements Effects: 150 fire, storm, and ice to all enemies, and 99 balance damage over time to all enemies
"Icey Pond" School: Ice Pips: 4 Descript: Water rains down and then freezes into a pond Effects: All attacks except ice attacks will attack a random target
"Kraken Minion" School:Storm Pips: 6 Descript: Using the power of Lumina Crystals a Kraken appears Effect: All Storm spells, and others like Fire Elf, has 1000HP
"Enraged Dryad" School: Life Pips: 5 Descript: For a Dryad, this one has anger issues Effect: Does 470-525 Life Damage
Will do rest later
2 things:
First, I love the kraken minion idea!
Second, It can notbe used becacuse it would make storm over powerful so you could not use him BUT you could get him at level 46 and he could have all attack spells up to level 21 and can have storm elf and storm snowman and or storm beetle as his secodary spells. Also he could have like 1200 HP. But heres the defect he gets skipped for one turn! he could also use defensive spells and taunt just like the water elemental. That is my idea for the kraken minion