- 4 pips : negate 100% damage of next incoming attack... Note: wands, and the first hit of dot spells knocks this shield off. : 4 pips: Cleanse all negative charms from selected player. - 4 pips: remove 2 shields from target then stun target for 1 turn. - 4 pips: Deal 440 damage to all opposing. - 4 pips: add 3 -20% weakness to target. - 4 pips: add 3 convert next balance attack to damage... Note: Converts balance spell to one of, fire, ice, storm, myth, life, death, sun, moon, star, or shadow damage at random. - 4 pips 1 shadow pip: Shadow Defense: add 1 Shadow Defense shield to self, absorb next incoming attack convert 25% total damage from attack into health... Note: if you are hit with 1000 damage you would then take 0 damage and heal 250 + heal boost, infection, doom and gloom, shrike and other heal reducing spells will be applied... Note: Idea based from Alexander LionHeart.