how about adding a double turns chance? like, when u get to level 90 or something you have a chance to get 2 turns in a row, then your enemy gets to attack. so like u can attack your enemy 2 times in a row. but using the 2 turns thing will decrease your health a bit. and of course u would need the appropriate amount of pips for those 2 spells. please add this KI!
So basically if a Boss gets to have cheats so does our Wizard?
Now there's an idea. Each School has four-five cheats available at say level 100. But your Wizard can only learn ONE. For PvE only not PvP. And it should be something triggered by something that happens in the battle, not something that Wizard can choose to play.
Aside from Double turns, what other cheats could our Wizards obtain?
Although your idea seems very useful, I don't think KI will add this. This will make the match much easier for you because you can easily beat them within your two turns. (A blade and an AOE will instantly kill them)
Although your idea seems very useful, I don't think KI will add this. This will make the match much easier for you because you can easily beat them within your two turns. (A blade and an AOE will instantly kill them)
how about one of the level one hundred passive abilties you can choose be earthquake. whenevr the enemy casts a blade you have a low chance to randomly cast earthquake just like our pet has a chance to cast something as well? for ice it could be gain a tower shield when the enemy casts a trap. many possibilities...but we should save these ideas for level 130 when it comes to that level