Protect, Remove, and Clear - Adding a new "Protect" enchant for PvP
Just going back to a discussion about Aegis/Indemnity being useless against a Clear (Roshambo) spell. The problem was that there was nothing to protect a spell from a Roshambo spell. In essence, with Roshambo spells there is less of a reason to protect a buff/debuff since it could be bypassed easily.
Thinking about this issue, I came to a thought: if an Aegis/Indemnity can counter a Remove/Steal but is weak to a Clear, then what if a _____ can counter a Clear but is weak to a Remove/Steal? For simplicity, let's call it a "Guard" enchantment.
Remove/Steal: is rejected by a Protection, but pierces a Guard
Clear (Roshambo): is rejected by a Guard, but pierces a Protection
An analogy you could use is think of Clear as a "physical attack", Guard as a "physical barrier", Remove/Steal as a "magic attack", and Protection as a "magic barrier".
- A physical barrier is useful against a physical attack, but is rendered useless against a magic attack. - A magic barrier is useful against a magic attack, but is rendered useless against a physical attack.