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Housing NPC/MOBS

AuthorMessage
Survivor
Nov 30, 2009
3
I recently bought an Avalon Castle blocks plot, and upon realizing how massive it was, decided i needed something that would fill all of that space. well, castle blocks to fill that much space would take ages, so i decided to turn my massive house map into an RPG themed home. i created a small village at the spawn area (where the world gate is), and then i filled the rest of the map with large trees, shrubbery, small camps, forts and towns, and Inns. overall when i was done, it felt like a really RPG element rich map. but something was missing. and i realized it was kind of empty. no other mobs or npcs other than my horse in his make-shift stable. So i got to thinking; what if kingsisle implemented buyable Housing NPC's? you could buy a generic looking NPC skin from the housing vendor, name it, place it, and write its script! (the same text chat rules would apply for the script though, such as no bad words). and maybe they could even walk around. then i thought about another similar idea....what about buyable housing MOBS. players could buy rank 1,2,3,4,5,6,...ect ranked monsters to deploy in their home for player's to fight! and players that fought the monsters would be rewarded with xp and loot just like they would if they fought the monsters in-game. anyone else have thoughts on this?