Hey everyone, so, I was looking at the huge amount of amulets at the Bazaar, and then I thought of some cool ideas for some. I hope you like them! Amulet of Old Bolt - Gives the old Wild Bolt spell version (1000 Storm damage, 10% accuracy). Since this can't be spammed because it's an amulet, this would be totally fair in pvp, and could be a life saver in pve! Amulet of Old Doom - Gives 2 versions of the old Doom and Gloom spell (-50% heal to all). Some would say this is completely useless, but it would be a few extra Doom and Glooms in your deck!
Amulet of Pain - Gives 5% damage, gives 2 Colossal (+300 to one spell) spells. Amulet of Defense - Gives 5% resist, gives 2 Fortify (-20% for 4 rounds) spells. Amulet of Healing - Gives 5% incoming heal boost, 5% outgoing, gives 2 Guiding Light (+40% heal) spells. Amulet of Pips - Gives 5% PPC (power pip chance), gives 2 Power Play (+50% PPC to all) spells.
And then, I went on to creating crowns amulets...
Amulet of Infinite Decks - Gives the old Reshuffle spell (No PvP) Amulet of Theurgy - -2 pip cost for Life spells Amulet of Necromancing - -2 pip cost for Death spells Amulet of Conjuring - -2 pip cost for Myth spells Amulet of Divining - -2 pip cost for Storm spells Amulet of Thaumaturgy - -2 pip cost for Ice spells Amulet of Pyromancing - -2 pip cost for Fire spells Amulet of Sorcery - -2 pip cost for Balance spells
So, how do you like them? Have any amulet ideas of your own?
Hey everyone, so, I was looking at the huge amount of amulets at the Bazaar, and then I thought of some cool ideas for some. I hope you like them! Amulet of Old Bolt - Gives the old Wild Bolt spell version (1000 Storm damage, 10% accuracy). Since this can't be spammed because it's an amulet, this would be totally fair in pvp, and could be a life saver in pve! Amulet of Old Doom - Gives 2 versions of the old Doom and Gloom spell (-50% heal to all). Some would say this is completely useless, but it would be a few extra Doom and Glooms in your deck!
Amulet of Pain - Gives 5% damage, gives 2 Colossal (+300 to one spell) spells. Amulet of Defense - Gives 5% resist, gives 2 Fortify (-20% for 4 rounds) spells. Amulet of Healing - Gives 5% incoming heal boost, 5% outgoing, gives 2 Guiding Light (+40% heal) spells. Amulet of Pips - Gives 5% PPC (power pip chance), gives 2 Power Play (+50% PPC to all) spells.
And then, I went on to creating crowns amulets...
Amulet of Infinite Decks - Gives the old Reshuffle spell (No PvP) Amulet of Theurgy - -2 pip cost for Life spells Amulet of Necromancing - -2 pip cost for Death spells Amulet of Conjuring - -2 pip cost for Myth spells Amulet of Divining - -2 pip cost for Storm spells Amulet of Thaumaturgy - -2 pip cost for Ice spells Amulet of Pyromancing - -2 pip cost for Fire spells Amulet of Sorcery - -2 pip cost for Balance spells
So, how do you like them? Have any amulet ideas of your own?
I love your idea of the reduced pip cost amulets. It would be interesting to see if people would wear the pip reducing amulet or a mastery amulet. Personally being greedy and wanting both I would want a pip reducing ring with my mastery amulet, but that is me being selfish .
I love your idea of the reduced pip cost amulets. It would be interesting to see if people would wear the pip reducing amulet or a mastery amulet. Personally being greedy and wanting both I would want a pip reducing ring with my mastery amulet, but that is me being selfish .
Lol that would be sweet, it would also be interesting to see if people would choose the reducing pip cost ring or the stats giving rings, now that would certainly be fun.
Hey everyone, so, I was looking at the huge amount of amulets at the Bazaar, and then I thought of some cool ideas for some. I hope you like them! Amulet of Old Bolt - Gives the old Wild Bolt spell version (1000 Storm damage, 10% accuracy). Since this can't be spammed because it's an amulet, this would be totally fair in pvp, and could be a life saver in pve! Amulet of Old Doom - Gives 2 versions of the old Doom and Gloom spell (-50% heal to all). Some would say this is completely useless, but it would be a few extra Doom and Glooms in your deck!
Amulet of Pain - Gives 5% damage, gives 2 Colossal (+300 to one spell) spells. Amulet of Defense - Gives 5% resist, gives 2 Fortify (-20% for 4 rounds) spells. Amulet of Healing - Gives 5% incoming heal boost, 5% outgoing, gives 2 Guiding Light (+40% heal) spells. Amulet of Pips - Gives 5% PPC (power pip chance), gives 2 Power Play (+50% PPC to all) spells.
And then, I went on to creating crowns amulets...
Amulet of Infinite Decks - Gives the old Reshuffle spell (No PvP) Amulet of Theurgy - -2 pip cost for Life spells Amulet of Necromancing - -2 pip cost for Death spells Amulet of Conjuring - -2 pip cost for Myth spells Amulet of Divining - -2 pip cost for Storm spells Amulet of Thaumaturgy - -2 pip cost for Ice spells Amulet of Pyromancing - -2 pip cost for Fire spells Amulet of Sorcery - -2 pip cost for Balance spells
So, how do you like them? Have any amulet ideas of your own?
Here's my idea Ice amulet of awesomeness and I think it should be a level 70 Amulet. It should give four spells frozen armor, ice blade, Frost giant and Snow Angel
Here's my idea Ice amulet of awesomeness and I think it should be a level 70 Amulet. It should give four spells frozen armor, ice blade, Frost giant and Snow Angel
While we're at it, how about a storm amulet that gives Darkwind, Infallible, mass feint, and tempest XD