I think myth needs more power. I am thinking that most people are going to say Myth has lots of power, but think about it, Level 58 myth spell does 770 and a stun for one round, but if you try to stun the boss, it wouldn't even stun. Now, there is also the minions you can summon. You may think, Oh that balances out the power failure! But, the minions are not very smart, and waste their blades on stuff like blood bats. My myth is on mooshu, but now I really wish that OI had done it on my storm instead. Then there is Minotaur and orthurus. (Cerbeus?) They have good damage but are very hard to blade/trap because they hit twice. i just got minotaur and I figured put that if you don't blade, you are better off. If you do critical it can do over 1,000, but otherwise it is very weak.
I think myth needs more power. I am thinking that most people are going to say Myth has lots of power, but think about it, Level 58 myth spell does 770 and a stun for one round, but if you try to stun the boss, it wouldn't even stun. Now, there is also the minions you can summon. You may think, Oh that balances out the power failure! But, the minions are not very smart, and waste their blades on stuff like blood bats. My myth is on mooshu, but now I really wish that OI had done it on my storm instead. Then there is Minotaur and orthurus. (Cerbeus?) They have good damage but are very hard to blade/trap because they hit twice. i just got minotaur and I figured put that if you don't blade, you are better off. If you do critical it can do over 1,000, but otherwise it is very weak.
Quinn legend - Magus conjurer
Don't start judging before you actually finish the school. Every school has it's strengths and weaknesses, what it's meant to do, and what it's not meant to do, strategies only they can deploy. Also myth is perfect were it is.