Obscure School: Star Type: aura Pip cost: 0 Accuracy: 100% Effect: Generates a -10% accuracy aura around 1 target for 2 rounds. If aura is already present, replaces that aura. Level obtained: 80 and up
Entropy School: Star Type: aura Pip cost: 0 Accuracy: 100% Effect: Generates a -20% incoming heal aura around 1 target for 2 rounds. If aura is already present, replaces that aura. Level obtained: 80 and up
Subvert
School: Star Type: aura Pip cost: 0 Accuracy: 100% Effect: Generates a -10% damage aura around 1 target for 2 rounds. If aura is already present, replaces that aura. Level obtained: 80 and up
Obscure School: Star Type: aura Pip cost: 0 Accuracy: 100% Effect: Generates a -10% accuracy aura around 1 target for 2 rounds. If aura is already present, replaces that aura. Level obtained: 80 and up
Entropy School: Star Type: aura Pip cost: 0 Accuracy: 100% Effect: Generates a -20% incoming heal aura around 1 target for 2 rounds. If aura is already present, replaces that aura. Level obtained: 80 and up
Subvert
School: Star Type: aura Pip cost: 0 Accuracy: 100% Effect: Generates a -10% damage aura around 1 target for 2 rounds. If aura is already present, replaces that aura. Level obtained: 80 and up
woah love your idea for the entropy or intropy now i wont have infection or doom as my only weakining option for pvp lol