Power of the Seven Schools Balance Rank 6 Accuracy 80% Randomly casts one of the following: Vampire, Humungofrog, Seraph, Satyr (on you), Ice Wyvern, Blizzard, Meteor Strike, Kraken, Sandstorm, Spectral Blast, and if I missed any rank 4 attack, heal, or health drain spell add that in too... Animation: a big deck of cards appears, shuffles, and the top card lifts up, showing the spell that gets used.
i'm not saying it's a bad idea or anything but if it takes 6 pips for only a 4 pip spell you're out 2 pips there.
New spell Here's my spell: Storm: Storm Dragon 890- 950 damage 100% no fizzle ( Giant Purple and blue dragon ) shoots storm fire though it's mouth and it's 5 pips and Damage over rounds First round after you cast it 650 second round 345 last round 246
Rip off of fire dragon and it's way overpowered.
ok you're obviously a fire and jealous storm is better so let me clarify 1 have you ever seen the street mobs? they cast mutation spells 2 storm is the most powerful school so how is it overpowered? 3 i like the spell hope they go through with it
Thunder Storm- A dark cloud appears in the middle with your wizard in it and lightning shoots out of the cloud and does 900 - 1,000+ damage to all. but 45% chance of fizzling cause its super awesome! 8) (and it takes max pips.)
New spell Here's my spell: Storm: Storm Dragon 890- 950 damage 100% no fizzle ( Giant Purple and blue dragon ) shoots storm fire though it's mouth and it's 5 pips and Damage over rounds First round after you cast it 650 second round 345 last round 246
Rip off of fire dragon and it's way overpowered.
Its not overpowered its storm!
Storm suppost to fizzle because it's too strong so it works 70% of the time
I got an idea for a new spell. Medusa. School: Myth Pips:8 Accuracy:80% Type:Damage Effect: 500 damage to all enemies+stun+remove all shields Also, a myth spell has been bothering me. Orthrus. Isn't Orthrus the mythical creature that guards the Underworld? It is supposed to have 3 heads. Orthrus only has 2. So I thought about this, and this amazing idea came into my head a second later. How about it does 50, 50, and then 450? That would come handy cause what if someone had more than one shield. Just add like one more pip to the spell.
I got an idea for a new spell. Medusa. School: Myth Pips:8 Accuracy:80% Type:Damage Effect: 500 damage to all enemies+stun+remove all shields Also, a myth spell has been bothering me. Orthrus. Isn't Orthrus the mythical creature that guards the Underworld? It is supposed to have 3 heads. Orthrus only has 2. So I thought about this, and this amazing idea came into my head a second later. How about it does 50, 50, and then 450? That would come handy cause what if someone had more than one shield. Just add like one more pip to the spell.
you're thinking of orthrus's brother cerberus orthrus has 2 cerberus has 3 heads cerberus guards underworld orthrus guards apollo's red cattle in greek mythology sorry if that confused you and i like the medusa idea
I got an idea for a new spell. Medusa. School: Myth Pips:8 Accuracy:80% Type:Damage Effect: 500 damage to all enemies+stun+remove all shields Also, a myth spell has been bothering me. Orthrus. Isn't Orthrus the mythical creature that guards the Underworld? It is supposed to have 3 heads. Orthrus only has 2. So I thought about this, and this amazing idea came into my head a second later. How about it does 50, 50, and then 450? That would come handy cause what if someone had more than one shield. Just add like one more pip to the spell.
Thunder Storm- A dark cloud appears in the middle with your wizard in it and lightning shoots out of the cloud and does 900 - 1,000+ damage to all. but 45% chance of fizzling cause its super awesome! 8) (and it takes max pips.)
And i got a spell to tell you about called tempest oh wait it went to the game
Name: King Neptune Damage: 830-910 Damage Pips: 7 School: Storm
Name: Ire Land Damage: 1,000 For 5 Turns Pips: 7 School: Life
Name: Goblin Damage: 680-760 Pips: 7 School: Death
Hope you like them.
forumyant, life does 1000 damage!?! Really that much! Life is supposed to heal not attack! I agree they have to have a new attack, but not that much damage! That is more then storm if you add it up after time of storm hitting like 950, then 1000 then 920.
Anyone who wants to make an idea, go right ahead and I will read them all!
for fire: volcano 3000 damage For life: ledget: it can heal up to 2000 life for death: A zombie army: it does 1500 damage and half that gives you life. for balance: baselisk: 500 damege per pip for storm: shock: lighting flares up from the ground underneath andd shocks you for every round till you're dead for ice: a ice ape does 1200 damage for myth: Apollo and zeus 500 damage apollo and zeus 1000
ok this one is TOTALLY gonna fit in with death magic how about instead of that bloody devil how about skull shower its like metior shower only with skulls flying down at all the opponents at like 2,000 mph 300 damage per pip
New spell Here's my spell: Storm: Storm Dragon 890- 950 damage 100% no fizzle ( Giant Purple and blue dragon ) shoots storm fire though it's mouth and it's 5 pips and Damage over rounds First round after you cast it 650 second round 345 last round 246
Rip off of fire dragon and it's way overpowered.
I second that motion
fire dragon is sick so dont rip it off and like you need too take off the damage over time thats fires thing and way too much damage :(
Goat Monk,A green Padagoda appears (facing the enemy) from it emeges a Goat he has a cane he hits the cane on all enemys doing 200 Damage to everyone then facing you now he does the same thing throws the cane at everyone but instead it gives everyone 450 health putting a absorb 500 on you,8 pips,90% accuracy,(the Goat Monk looks like the Mooshu pet Goat Monk or a infected villager in Kibishe Vilage but regular color or just the Goats walking in Jade Palace)
Fire: Mt. Lava 8 pips + damage 2 all enemies 800 damage over time Huge volcano appears in the middle of duel field, erupts and splatters magma all over enemies, when it does over time, magma bubbles up around enemy, deals damage
Ice: Avalanche 8 pips + damage 2 all enemies 650-700 damage + Freeze Cliff appears above enemies starts 2 rumble and HUGE amounts of snow crash onto enemies ( deals damage all at one time, does not damage enemies separately)
Storm: Hurricane 8 pips + damage 2 all enemies 1150 damage A hurricane forms in the sky and it starts raining above a miniature town, suddenly a tree ( or a car, or a house) hits the first enemy and then again until all enemies are attacked
Death: Nightmare 8 pips + damage 2 all enemies 750 damage heal half 2 self Blackish fog appears in the middle of the field, and a black, swirly face appears. A long bony hand with long pointy nails reaches the enemy and opens its palm, extracting a glossy mixture from enemy. Breathes glossy mixture to caster. Repeat.
Life: Entangle 8 pips + damage 2 all enemies 650 damage + Sprite 2 all friends A hole appears in the middle of the field and long green vines/tendrils creep out at an alarming speed ( sorta like orthurus, but faster). The tendrils snake over to an enemy and ensnare it. Repeat. Blows all friends and does sprite(just the healing, not the actual spell)
Myth: Medusa 8 pips + damage 2 all enemies 700 damage A lady walks over across the duel field and takes off her hat, then undoes her hair, then takes off her sunglasses. Her snaky hair swirls around then hisses. She stares at the enemies in turn and turns them to stone.
Balance: Krok King's Wrath 8 pips + damage 2 all enemies 700 damage A small sandstorm appears in the middle of the field and a giant krok king appears in the sandstorm. He roars and pulls out his sword. The sandstorm disperses and he swipes at one, then the next and so on
Hope you like these ideas! If they are overpowered or underpowered, you can tweak them, I don't care. I just wanted to voice some ideas. :D 8)
I LOVE IT! but i think the nightmare should be different how bout the sandman comes and puts the player to sleep then the player is bombarded by bad dreams, and have a over time damage too.
HEY HERE'S ANY IDEA!!!! we get fire dragon storm lord ice giant judgement scarecrow orthrus and centaur. we mix the spells like i am saying myth dragon or something. like the idea?
I got an idea for a new storm spell. Two actually.
Huricane - 700 damage, plus 150 damage per extra pip to all - 8 pips, and up to 3 extra pips
Tornado Alley - 100 damage and 850 damage to all and stun - 8 pips
Dylan ShadowTalon Lvl 46 Diviner
I think your ideas are very impressive! I love them and I think they fit great with Wizard101. If you looked at my other post you will see that I had an idea of having a Tsunami Spell Card for the lvl 58 Storm Spell, I think it all fits in, great idea and I will propose it to Kingsisle.
Sorry to blow your bubbles but Tsunami is like Tempest.Hurricane and Tornado Alley are pretty boring.I mean a Hurricane a bunch of clouds and a few lightning bolts much more intresting then a Triton [with better animation]*Sarcasam*.Here are my Idea's
Sorry if I sounded a bit rude
First of all Speech coming
You know how Storm is part of Life and Death and there essence.What if our new spells takes part of that essence Look at LVL SIXTY SPELLS and my post.You would get a Storm spell that Heals a portion than another portion over a few rounds relating to Life.Then we would get a Storm spell that would Atack and Drain the opponent relating to Death.Now This idea will make spells and magic a bit more fun and make the quests pretty awesome.I hope you agree with my idea's
Coral Reef-You go underwater to find a buslting community of Fish Effect-Heals Target for 500 and heals 450 over three rounds Pips 6
Brush fire-You see a forest it gets hit by a lightning bolt and you get a close up and see the trees burning and the imps and elves and cenetaurs running Effect-800 damge gives half to user Pips 6
Acopalypsic Terror-You see three events of world changing events relating to water,wind,and electricity such as buildings blown over,Towns Flooding,and Dozens of people instantly shocked by the lightning Effect-700damage to every person plus 300 over three rounds pips 8