Has anyone else wanted to farm a boss in a lower level world for gear, but then realize the fight comes after an extensive dungeon? So I am suggesting: Boss Respawn. This feature is only available to: A) Solo Players-- You can not use this in a team setting. B) Players who have completed the world that houses the dungeon-- You can not skip the Emperor's Reatreat dungeon until you have finished Krokotopia, for example C) For side worlds-- These features are available to Wizard City, Krokotopia, ect. only. Not Aquila, Wysteria, Grizzleheim or Wintertusk-- there could be overuse. D) Members-- This is debatable, but this is a premium feature.
So, now that we know the rules, what IS Boss Respawn?
Boss Respawn: Once you have defeated a boss, a crystal will appear in their chamber. You can activate it, if the three rules apply, and refight a boss. This is mainly for long dungeons that are being fought by a high level wizard for a specific pet/piece of equipment. That way the wizard does not need to repeat the long, albeit easy, dungeon. The boss can't hide from us. Comments? Critique?