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You Can't Hide...

AuthorMessage
Defender
Mar 02, 2009
108
Has anyone else wanted to farm a boss in a lower level world for gear, but then realize the fight comes after an extensive dungeon? So I am suggesting: Boss Respawn. This feature is only available to:
A) Solo Players-- You can not use this in a team setting.
B) Players who have completed the world that houses the dungeon-- You can not skip the Emperor's Reatreat dungeon until you have finished Krokotopia, for example
C) For side worlds-- These features are available to Wizard City, Krokotopia, ect. only. Not Aquila, Wysteria, Grizzleheim or Wintertusk-- there could be overuse.
D) Members-- This is debatable, but this is a premium feature.

So, now that we know the rules, what IS Boss Respawn?

Boss Respawn:
Once you have defeated a boss, a crystal will appear in their chamber. You can activate it, if the three rules apply, and refight a boss. This is mainly for long dungeons that are being fought by a high level wizard for a specific pet/piece of equipment. That way the wizard does not need to repeat the long, albeit easy, dungeon.
The boss can't hide from us. Comments? Critique?

Astrologist
Sep 19, 2013
1006
The length of the dungeon is by design, it's so you can't just fight the boss like a normal instance boss. Consequently, they drop better gear.