Well the first is make the quest more defind i.e the quest thats side quest and then the story line like a diifrent color of have it say its a side quest so if people want to do side quests thay can or thay can keep moving on in the story. The second is better npc fights like make them harder like three catgorys like normal , avanced,and epic mobs to put more a twist on things. Thanks for reading
Well the first is make the quest more defind i.e the quest thats side quest and then the story line like a diifrent color of have it say its a side quest so if people want to do side quests thay can or thay can keep moving on in the story. The second is better npc fights like make them harder like three catgorys like normal , avanced,and epic mobs to put more a twist on things. Thanks for reading
It's been suggested many times that side quests and main quests be shown differently. KI has not listened. As for the other suggestion, I'll pass on that one since it would require too much programming and way too many choices.