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Spellcards! Post your Creations!

AuthorMessage
Survivor
Apr 13, 2010
9
School: Lunar (one of the new celestia schools)

Moonlight
Decreases damage caused by next attack by 50% (shield) for everyone, enemies and allies, heals everyone for 500
Animation: Moon appears, its light shines down on the entire field
pips: two or three, you decide

School: Solar (another celestia school)

Sunburn
Increases damage caused by next attack by 50% (trap) for everyone, allies and enemies, Reduces everyones accuracy for next ATTACK (not anything else) by 45%
Animation: Sun appears, shines harsh light on entire field
pips: Again, either 2 or 3

School (Stellar)

Stardust
Gets rid of all charms, wards, and global spells on everyone, positive and negative
Animation: Starry night sky appears, twinkling dust falls down on the field.
pips: 2 or 3

I have no idea what the celestia schools are but these are just my ideas

Lunar would be like Ice and life, focusing on defense and healing
Solar would be like storm and fire, focusing on offense but low accuracy
Stellar would be like balance, manipulating battles

Blaze Thunderheart
Magus pyromancer level 35
Mastermind and Honorary Detective

Survivor
Jul 30, 2009
5
ICE- a MAMMOTH!!!/ YETI. why not?
120 per pip acc:55%

BALANCE- a SPHINX card, stomps on with paw.
1500- 2000 dmg.
acc 10%

LIFE: WEREWOLF moon in background with moon, bites. curse spell (dmg over time)- why?
cause Vampire is death VAMP and WERE are enemies. acc: 70%

Survivor
Jun 06, 2009
1
name.potato
school.potato school
pips. 2
78%
damage. 20000-1
shows a small potato grow to be huge then blows up on all enimies.

Delver
Dec 26, 2009
243
sio2man wrote:
name.potato
school.potato school
pips. 2
78%
damage. 20000-1
shows a small potato grow to be huge then blows up on all enimies.


Ok dude that spell is ridiculous!

1. Why in the world would there be a potato school!
2. It is way overpowered!
3. It is 2 pips, which is outragous!
4. It has a good chance of working! :(
5. It is on all! :x

If you don't have a good spell to share, don't share it! Especially don't post things like this.

Survivor
Nov 05, 2009
28
death school spell: spirit rise uses: the power of the dead to help you win battles. damage: 500- 550 on each three spirits of the dead fyi i am a pyromancer lvl 37 answer back if you like my idea! : this spell is for lvl 60s when celestia comes out

Geographer
Feb 15, 2009
992
life

3 pips

600 life damage and convert half to health

A tree comes up with a bee nest the be hive rumbles and then a bunch of bees flies out. A ring of flowers come up around target the bees come out and swarm the target then they pull back doing the damage a cloud of pollin floats up they fly into the bee hive and the pollin spirals and tornados into the hive then the tree turns around to where bee hive is over the caster it drops a drop of sparkling gold honey into them and heals them 50%

Survivor
Feb 14, 2010
17
taylor112399 wrote:
Myth Spell
Athena
Level 50
Damage: 695-795
Shows a brain pumping until it gets really big then lasers come shooting out and hits opponent.
80%
7pips


it should be life because athena looks exactly like seraph

Explorer
Jun 17, 2010
77
Death: Skeletal pirate SHIP :D
Set: Attack
Level: 50
Pips: 7
Damage: 700 damage Heals 350

Life: Guardian Angle
Set: Minion
Level: 50
Pips: 6
Health: 1000
Spells: All healing and attack spells 5 pips and under

Myth: Boomerang Cycops
Set: Attack
Level: 50
Pips: 7
Damage: 500 damage to each enemy

Ice: Super stun
Set:Stun...?
Level: 45
Pips: 3
Stuns for 5 rounds

Fire: Better link
Set:????
Level: 40
Pips: 7
Does 700 damage
Heals 500 damage

Storm: You know how tritan is Neptunes son? Well...
NEPTUNE!!!!!
Level: Given when you beet the game
Pips: 7 ( last one must be power pip )
Does 1800-2000 damage to ENEMYS AND GIVES THEM STORM DAMAGE OVER ROUNDS

Balance: STRONG!!!!!
Level: 50
Pips:5
Gives 30+ to next Attack spell

Delver
Dec 26, 2009
243
bravevline wrote:
life

3 pips

600 life damage and convert half to health

A tree comes up with a bee nest the be hive rumbles and then a bunch of bees flies out. A ring of flowers come up around target the bees come out and swarm the target then they pull back doing the damage a cloud of pollin floats up they fly into the bee hive and the pollin spirals and tornados into the hive then the tree turns around to where bee hive is over the caster it drops a drop of sparkling gold honey into them and heals them 50%


Life is supposed to weak and it is strongest of life and only 3 pips. NO WAY!

Mastermind
Jun 07, 2010
335
Another thread of an I win button for spells. There are some good ideas in here though.

Survivor
Jul 09, 2010
17
I have one for all but Balance and Death schools

Myth Spell:

Samoorai
500-700 damage
Pips: 5
Level: 50
A samoorai appears on the battlefield and slashes the enemy with its sword

Fire Spell:

Battledrake
650-800 damage
Pips: 6
Level: 50

A Battledrake appears on the battlefield and either claws or breathes fire on the enemy

Storm Spell:

Storm Squid
780-900 damage
Pips: 6
Level: 50

A big, sparking squid appears in a thing like the Triton spell and either zaps or squirts ink at the enemies(its an all-enemy hit spell)

Life Spell:

Bartleby
Heals 1000 health
Pips: 7
Level: 50

a small Bartleby grows out of the ground and covers you in a flurry of leaves, healing you in the process

Ice Spell:
Glacier
Deals 650- 760 damage
Pips: 6
Level: 50

a glacier appears, flattening your enemies by sliding across the ground

~Chris Griffinhaven, Adept Pyromacer~

Survivor
Apr 18, 2009
2
Spell: Power

Does 1000 damage if Storm, does 800 if fire, and does 600 if ice.
Pips: 7

Either Triton, Frost Giant or Dragon appears, and does the damage shown above.
:D :D :D :D :D :D 8) 8) 8) 8)

Explorer
Jun 19, 2009
87

name: swamp monster
school:death
what it does:100 death damage per pip,heals you by all of damage
accuracy:85%
level learnt:54
school only spell:yes
look:there's a swamp then a monster comes out and attacks enemy
pips:x

name:chimara
school:myth
what it does:504-600 damage to all enemys
accuracy:80%
level learnt:58
school only spell:no
look:there's a sky and then chimara fly's down and bites the enemy
pips:7

name:griffin minion
school:myth
what it does:summons a minion of myth
accuracy:80%
level learnt:54
school only spell:yes
look:look's like a griffin(lion with eagle head and wings)
pips:3-7(the more pips the better the minion)
rank3-4 minion
health:500
spells:cyclops,sprite,myth trap,storm shield,humungofrog,taunt,tower shield
rank5-6
health:800
spells: humungofrog,myth trap,myth blade,cyclopes,satyar,tower shield,storm shield,
rank7
health:1,200
spells:miunatour,earthquake,tower shield,storm shield,myth blade,myth trap,feint,sprite,heckhound


Survivor
Dec 15, 2008
11
ztaraci wrote:
Josh1128Sh wrote:
Storm spell:

Hail
Level 50
Pips: X
120 damage to all enemies per pip
Description: golf-ball sized hail pouring down


wouldn't a more appropriate storm level 50 move be tidal wave?
no offense just saying.

level:50
Pips:X
Damage: 150 damage to all enemy's per pip
Description: A large wave coming crashing down on each enemy one by one.

make sure to comment!!!


theres a spell called tempest like that

Survivor
Dec 15, 2008
11
Titan
Fire: level 60
80% 200 per pip for 3 rounds

Dragonspyre pops up and Titan(the giant dragon on top of the mountain) stares at you then blasts you with fire.

Explorer
Jun 13, 2010
58
o: Woot, ideas. :]

Volcano
Fire
8 pips
75% accuracy
981 damage over 3 rounds to opponent, 186 damage over 3 rounds to self.
Scene: The landscape will turn black, and ash will be falling from the sky. A volcano will erupt from the ground. It spews lava into the air; most of it will drown the opponent, though some of the lava will backfire on the user.

Hurricane
Storm
3 pips
100%
Plus 40% no next storm spell (blade), and plus 30% to next storm spell on all enemies. (Will apply traps)
Scene: N/A
-Sorry guys, just thought it's time for storm to get another buff-

Frozen Tundra
Ice
1 pip
100%
-50% to next damage spell or steal spell to all friends. (Basically applies tower shield to whole team)
Scene: N/A

Nightmare zombie
Death
8 pips
85%
650 death damage, convert half to health. Also puts an infection on enemy
Scene: A zombie (looks like Grubb) will dig its way out of the ground. It will hurl its shovel at the opponent. The shovel will go around the opponent, doing the damage, then it will go around the user, healing them. It will then return to the zombie's hand.

Head rock cyclops minion
Myth
8 pips
80%
Summon a minion of myth. Has 1,200 health. Has 40% power pip chance. Will cast: Cyclops, humungofrog, minotaur, earthquake, storm shield, and orthrus.
Scene: Summon a head rock cyclops minion.

Forest Cry
Life
X pips
90%
90 damage per pip to all enemies.
Scene: A forest at first. Four trees will be standing. Suddenly, a centaur will jump out and yell his battle cry. He'll gallop away. The trees will come to life, and stand like the treant. They will make a noise and hurl their rocks at each of the opponents.
-I might be a bit biased here, since I'm life, but from my experience life desperately needs an attack all spell. This will do-

Balance Spell--Ah, I have no idea. Sorry :'(

Defender
May 25, 2009
121
Life Spell

Fairys revenge

Pips 6

500-570 to all enemies

Descriptoin: the nuber of fairys come out depending on how many enemies there are, and fly around them in circles, thus attacking them. You learn it at level 50

Anthony GhostHunter, Master Theurgist


Survivor
Feb 04, 2009
2
School: balance
lvl: 50

a desert and then a krok will come and hit perpip 100 and 250 perpower pip

accurcay: 95% chace of working

name: desert

OF course it hits your enemies

and i have one for life
Life school
lvl:50
a forst will apper and then this tree that is WAY bigger than the rest and hit your opent 250 perpip! and then will heal your hole team
accurcay: 90% chance of working
name: forest healer!!!!!!!!!!!!!!

Storm
lvl: 50
a storm princess will apper and hit all of you opents and then turns to you and gives you a +35% ward
accurcey:70% chance of working
name: water holder

:P


Survivor
Nov 14, 2009
5
card: the final judgement

damage: two hundred per pip

acuracy: eighty five percent

school: balance only

pips:x

description: nine giant judges come out of the ground and and say "it is now your judgement". if they would be defeated it would say "you are judged juilty if not it would say not juilty.". the judges send a huge blast of energy. it deaplets fifty health per pip.

just so you know power pip counts as one hundred since
it counts as one hundred and it only hits one enemy

spell: power surge

damage: one thousand five hundred

acuraucy: fifty percent

pips: seven

school: storm only

description: a lightning bolt hits your character and your charecters hair turns white till spell is over and unleashes a grandmaster worth of storm magic. it also depletes a quarter of your whole health.

there only seven pips so it has to be seven pips for storm

bengiman myth stone level fourty eight balance

Survivor
Jun 29, 2010
10

Eruption

School:Fire

Level: 50

Acuraccy: 75%

Damage: 130 Damage Per pip. Half of damage dealt to User's Team.

Animation:A giant Volcano Appears in the middle of the field and erupts Magma every where.

:-D :-D :-D


Explorer
Jan 03, 2010
97
Yay!

Spell: Evil Cereal Box
School:Myth
Pips:2
Damage:20+190 over 3 Rounds
Description: Evil Cereal Box appears and spills a lot of black cereal on the opponent.

Explorer
Jan 03, 2010
97
erick97 wrote:
Fire

FIRE LION
pis-5
level-32
school-fire
damage-400-500
accuracy-75%

MAKE COMMENTS!!!!!!!!!!!!!!!!!!!!!!!!!!!!


No offense, but for 5 pips, and a Fire spell, it's kind of weak.

Survivor
Jan 11, 2009
17
I've got 3 good ones ( i think :P )

Name: Romulus
School: Myth
Pips: 7
Level: 52
Damage: 800-950
Animation: Romulus, the founder of Rome, appears and notices the enemy. He then slashes the enemy with his sword. Epicly, I might add.
Accuracy: 80%

Name: Remus
School: Death*
Pips: 7
Level: 56
Damage:850, give 3/4 back as health
Animation: The skeleton of Remus comes back from the dead and steals health from the opponent
Accuracy: 80%

*Why Death? Well, the legend is that Romulus and Remus were brothers that fought over who would found a city where they were born. Then Romulus killed Remus and founded Rome. So that's why Remus is Death.

Name: Lupa
School: Life
Level: 54
Damage: 700 damage to opponent and 300 heal to you and 1 other player, if any.
Animation: Lupa, the roman goddes of wolves, appears, growls, and slashes the opponent. then, she turns around and howls to heal you.
Pips: 7
Accuracy: 85%

Please tell me what you think! :D
Nathan WyrmFountain, Adept Pyromancer, Level 23

Champion
Mar 19, 2009
404
Name: Waist
School: Balance
Does: 1 damage
Pips: 14
Mana (Not the same as pips): 100
Level learned: 30
Animation: A wisp appears and hits target but before that it says "The caster has......" then 7 seconds later it says "WAISTED! AH! HAHAHAHAHAHAHAHA!"

I know it's a bad idea but I couldn't think of ANYTHING.