School: Balance Pips: 5 Spell: Magic Deflect Affect: 30 more resist to all for 4 rounds (kind of like a star spell)
School: Life Pips: 0 Spell: Return mana Affect: Heals up 50 mana to all friends
School: Ice Pips: 6 Spell: Frost Ra Affect: 3 hits of 350 to one target, adds a weakness as well.
School: Fire Pips: 10 Spell: Firestorm Affect: Flames go in front of enemies, deals 500 damage, applies a DoT (900 dmg over 3 rounds) then applies legion shields to all allies
School: Storm Pips: 10 Spell: Thunder and Lightning Affect: To all enemies, it does 1000 dmg and applies weakness to all.
School: Myth Pips: 7 Spell: Sleep Affect: Stun one target for 3 rounds.
School: Death Pips: 10 Spell: Witch Affect: 800 dmg to all, stun, applies weakness to all.
School: Balance Pips: 5 Spell: Magic Deflect Affect: 30 more resist to all for 4 rounds (kind of like a star spell)
School: Life Pips: 0 Spell: Return mana Affect: Heals up 50 mana to all friends
School: Ice Pips: 6 Spell: Frost Ra Affect: 3 hits of 350 to one target, adds a weakness as well.
School: Fire Pips: 10 Spell: Firestorm Affect: Flames go in front of enemies, deals 500 damage, applies a DoT (900 dmg over 3 rounds) then applies legion shields to all allies
School: Storm Pips: 10 Spell: Thunder and Lightning Affect: To all enemies, it does 1000 dmg and applies weakness to all.
School: Myth Pips: 7 Spell: Sleep Affect: Stun one target for 3 rounds.
School: Death Pips: 10 Spell: Witch Affect: 800 dmg to all, stun, applies weakness to all.
Tell me whatcha guys think.
Jasmine/Jessica
Ok you wanna know what i think?, alright fine ill tell you:
Balance: overpowered
Life: it should cost more than zero pips and i dont agree with mana spells at all, be prepared for battles and you wont need a spell like that
Ice: hmm 3 hits Of 350 ( 3x350= 1,050) lets see stronger than levy,triton,sirens,storm lord, and the list goes on. I think you know whats the problem with this spell by now.
Fire: again overpowered plus an ice spell effect odd
Storm: there is one problem with this spell and its the weakness effect thats power novas thing, and idk why your putting weakness effects to almost all the spells.
Myth: pip expensive and i can use medusa that deals 770 damage and stuns 2 rounds only for 8 pips, thats one more turn for a better spell.
Death: Death never has a stun idk where you got that from, and there you go again with the weakness effect
Overall one of the worst idea's i ever seen, i hope you have learned from your mistakes and ill be looking foward to see you again with a reasonable spell list.