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Spell Ideas.

AuthorMessage
Geographer
Nov 26, 2011
860
School: Balance
Pips: 5
Spell: Magic Deflect
Affect: 30 more resist to all for 4 rounds (kind of like a star spell)

School: Life
Pips: 0
Spell: Return mana
Affect: Heals up 50 mana to all friends

School: Ice
Pips: 6
Spell: Frost Ra
Affect: 3 hits of 350 to one target, adds a weakness as well.

School: Fire
Pips: 10
Spell: Firestorm
Affect: Flames go in front of enemies, deals 500 damage, applies a DoT (900 dmg over 3 rounds) then applies legion shields to all allies

School: Storm
Pips: 10
Spell: Thunder and Lightning
Affect: To all enemies, it does 1000 dmg and applies weakness to all.

School: Myth
Pips: 7
Spell: Sleep
Affect: Stun one target for 3 rounds.

School: Death
Pips: 10
Spell: Witch
Affect: 800 dmg to all, stun, applies weakness to all.

Tell me whatcha guys think.

Jasmine/Jessica

Defender
Mar 10, 2012
182
wizardgirl1840 wrote:
School: Balance
Pips: 5
Spell: Magic Deflect
Affect: 30 more resist to all for 4 rounds (kind of like a star spell)

School: Life
Pips: 0
Spell: Return mana
Affect: Heals up 50 mana to all friends

School: Ice
Pips: 6
Spell: Frost Ra
Affect: 3 hits of 350 to one target, adds a weakness as well.

School: Fire
Pips: 10
Spell: Firestorm
Affect: Flames go in front of enemies, deals 500 damage, applies a DoT (900 dmg over 3 rounds) then applies legion shields to all allies

School: Storm
Pips: 10
Spell: Thunder and Lightning
Affect: To all enemies, it does 1000 dmg and applies weakness to all.

School: Myth
Pips: 7
Spell: Sleep
Affect: Stun one target for 3 rounds.

School: Death
Pips: 10
Spell: Witch
Affect: 800 dmg to all, stun, applies weakness to all.

Tell me whatcha guys think.

Jasmine/Jessica
Ok you wanna know what i think?, alright fine ill tell you:

Balance: overpowered

Life: it should cost more than zero pips and i dont agree with mana spells at all, be prepared for battles and you wont need a spell like that

Ice: hmm 3 hits Of 350 ( 3x350= 1,050) lets see stronger than levy,triton,sirens,storm lord, and the list goes on. I think you know whats the problem with this spell by now.

Fire: again overpowered plus an ice spell effect odd

Storm: there is one problem with this spell and its the weakness effect thats power novas thing, and idk why your putting weakness effects to almost all the spells.

Myth: pip expensive and i can use medusa that deals 770 damage and stuns 2 rounds only for 8 pips, thats one more turn for a better spell.

Death: Death never has a stun idk where you got that from, and there you go again with the weakness effect

Overall one of the worst idea's i ever seen, i hope you have learned from your mistakes and ill be looking foward to see you again with a reasonable spell list.

Defender
Jul 11, 2011
113