Universal damage: powerful damage that cant be resisted, and cant be boosted by damage or blades. However, it can take off any type of shield. (ex. one universal damage spell can take out a whole spirit shield, as long as the shields don't stack as the same shield)
Cyclops hammer: Wand attack: Go into the middle and smash the ground dealing 50 damage to all enemies
The Spiral: basically a mini spiral on a stick like a wand Wand attack: (read first paragraph) 100 universal damage
Wand attacks from the w101 commercials in the w101 commercials, wand attacks include lightning coming from wands, barrages of blasts, and other cool wand attacks. I would really LOVE to see these wand attacks in game. If you don't know what i'm talking about, you can watch the commercial vid below.
(Sorry, outside links are not allowed per the rules ~Dworgyn)
Um, that's not entirely how universal damage works and nor do I want it to work as you just described. Universal damage is only affected by Universal Utility spells (ie Balance Blade, Hex, Curse, Feint, Tower Shield etc.) and universal resist. I don't think that we should implement it as you have described because Cleanse, Pierce etc. already accomplish that. I do like your idea for a cyclops Hammer wand animation though. I'd also like to see the attacks coming from wands as you described, but we'll have to see as that might be a little labor intensive. It would be neat though.