I've seen a video on theories on new schools. I do have one idea.
Light School
Consists of spells that are an upgrade to shadow. When you have a shadow pip you have a chance to get a light pip, witch counts as too shadow pips or you can use them to upgrade your attacks.
I've seen a video on theories on new schools. I do have one idea.
Light School
Consists of spells that are an upgrade to shadow. When you have a shadow pip you have a chance to get a light pip, witch counts as too shadow pips or you can use them to upgrade your attacks.
I was just thinking a bout this idea. Plus it would bring more balances to the game. If it was a light class it could work with shadow school because if you think of a ying yang symbol and what it's meaning is
What about Chaos School, a school that can be opposite to Balance so there is a convert to the balance school spells that converts to Chaos School and vise versa.
The spell ideas might take a little more thought but would it be too much to think of combining attributes from existing schools in a way that balance doesn't. Maybe having a spell that does random over time damage, with say two round stun attached. This may sound a bit op but the damage doesn't have to be super high. Chaos blades might work like balance blades in supporting attacks for each school but not just for attack maybe piercing and accuracy.
Example would be:
Spell: Monkey Rage
550 damage over 3 rounds of random school to all, stun 2 rounds cost 8 pips (debatable on the pips the stun might seem a bit over powered so 8 pips maybe more)
Spell: Four Horsemen (Shadow Spell)
Attacks 1 target for 600 chaos, 400 random school random over 3 rounds, applies an area that gives +20% Chaos attack and +10% piercing to Chaos spells. Costs 5 pips and 1 shadow pip. 85% accurate for the spell itself
What about Chaos School, a school that can be opposite to Balance so there is a convert to the balance school spells that converts to Chaos School and vise versa.
The spell ideas might take a little more thought but would it be too much to think of combining attributes from existing schools in a way that balance doesn't. Maybe having a spell that does random over time damage, with say two round stun attached. This may sound a bit op but the damage doesn't have to be super high. Chaos blades might work like balance blades in supporting attacks for each school but not just for attack maybe piercing and accuracy.
Example would be:
Spell: Monkey Rage
550 damage over 3 rounds of random school to all, stun 2 rounds cost 8 pips (debatable on the pips the stun might seem a bit over powered so 8 pips maybe more)
Spell: Four Horsemen (Shadow Spell)
Attacks 1 target for 600 chaos, 400 random school random over 3 rounds, applies an area that gives +20% Chaos attack and +10% piercing to Chaos spells. Costs 5 pips and 1 shadow pip. 85% accurate for the spell itself
Just an idea it could be adjusted.
OH MY GOD YES! I am a balance wizard and i really think that balance should have an opposite school! But then again, balance is called balance for a reason. It is the balance of all of the schools. It has the spectral (life,myth,death) and the elemental (fire,storm,ice) blades because balance has attack spells from all the other schools. So i dont really think it would be the best idea for balance to have an opposite. But otherwise, i think KI should add another school (another one that doesnt have an opposite) to the game.
OH MY GOD YES! I am a balance wizard and i really think that balance should have an opposite school! But then again, balance is called balance for a reason. It is the balance of all of the schools. It has the spectral (life,myth,death) and the elemental (fire,storm,ice) blades because balance has attack spells from all the other schools. So i dont really think it would be the best idea for balance to have an opposite. But otherwise, i think KI should add another school (another one that doesnt have an opposite) to the game.
Heather StarSong level 42
Yeah the idea was also to make it easier for those people who struggle with solo playing as a balance when they come up against hard balance bosses. Yes, I get that there are other spells like Hydra that use elemental school spells in them, but for balance multi attack spells that are just plain balance a convert would be nice. A convert to what is the question and if the subject is what school to add, why not another complex school that is the balance opposite? The Chaos idea is more to utilize talents from other schools in a way that balance doesn't. DOT, stun etc. It was really just an idea suggestion and before it is shot down, the possibilities might be worth exploring. ;)