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New aura animation and ideas

AuthorMessage
Explorer
Feb 23, 2012
77
Been thinking of some fresh aura animations with new developing ideas probably balanced to all based on school. These auras are animated by the appearance of of our previous global spells with shadow animation but casted on a single person in a smaller version view. Works the way as guardian spirit to prevent it to be removed. I think this would be effeincient enough to cast a aura instead of being replace. For this reason these are made to be utility spells with 3 round delay cast until the full use.(for example below i could not type fire one so Fire adds addition damage to outgoing spells by 25%,50% to 75% similar to storm due by the art of school)

•involves using 1 shadow pip to prevent spamming if use in the arena(so its more of a chance to cast being used prevent them( being to OP)

Death
Increase incoming drain healing effects from 25%,50%,to 70% in 3 rounds.

Life
Increase out/in heal by 25%,35%,to 45% in 3 rounds

Myth
(Actually kind of unique)ignore stun block effects and remove one shield for outgoing
attacks in 3 RDS

Balance
Intercept incoming attacks by 10%,20% to 30%(non piercable) in 3rds

Ice
Add absorb from 400,600, to 950
Or
Add shield for 3 RDS from 25%,50% to 75%(your guys choices)

Storm
Enchant an addition damage to outgoing attacks by 200,400,to 500 or 600 in 3 rds

Fire
Additional damage

Explorer
Feb 23, 2012
77
Not sure if should have plus damage and/or pierce to certain ones as for the ice have 35% added damage and death has 10-15 added pierce.