Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

Level 128 spell suggestions

AuthorMessage
Defender
Aug 01, 2014
144
Here are some level 128 spell suggestions, and a card that ice wizards will get at the end of Marleybone.

Level 128

Prejudice
Enemy takes 150 damage over time for 5 rounds, every time the target uses an attacking spell, the damage over time doubles.

Level 128

Griffon
10+65 damage per pip + remove one shield and charm every 3 pips

Level 128

Name: ???
975 damage to all enemies, 500 to all allies

These are 3 spell ideas I came up with, but here is an idea for ice wizards that finish marleybone

Spell: Deep Freeze


Effect: Stun self for 1 turn, stun enemies for 2 turns

This spell is received at the end of marleybone. Ice wizards who are past marleybone before this spell is released will get a chat bubble on the side of their screen from sherlock bones telling the ice wizard to come to the museum. When you get there, Sherlock will say

"Looks like you forgot to pick something up when you left. Thanks again for saving marleybone" and then you recieve the spell.