If you could train ANY existing spell, what would it be and why? (This includes Item Cards, Treasure Cards, etc.)Leave your answer in a reply!
I would probably choose the new Steel Giant spell, as it does the first Balance Damage over Time and only costs 4 pips! I would love to be able to add it to my deck and crush all enemies with the help of Colossal!
I'd say (Once I have a Mastery Amulet, as if 969 wasn't enough times to try to get one) either Guardian Spirit or Rebirth. I fight in teams, and Rebirth would be great for last-minute healing. I'm also Ice, so I have a lot of health. It might make it possible for me to attempt a solo of Tartarus!
I really want the loremaster spell. I am a pyromancer and I have a difficult time with thermaturgists who have near immunity to fire damage. I try to use myth or balance spells and tc to beat them. I have seen wizards use loremaster against me, maybe three times in a duel and I have a difficult time recovering. I think having this spell will really help against those with high fire resist. I've been farming loremaster and trying to craft it.
Personally, I always thought it was sad that you can't train any school's spells after Rank 6 (Level 42) using your training points. I'd like to see the developers go back and add Rank 7 and 8 spells, along with better multiple school gear sets.