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Aquila Gladiator Arena

AuthorMessage
Survivor
Nov 10, 2011
5
I've had this idea of a new type of mode that could be potentially fun and rewarding. It would be an arena in Aquila where you fight multiple waves of enemies and the further you get the better the rewards.

So the more detailed explanation is that at about level 50(between Olympus and Atlantea) you get an invite from a famous gladiator to help the arena get back to its former glory. When you get there you are introduced to the core mechanic of the mode:

-You don't get your own cards and such, you choose from 3 classes: warrior, guardian, or spirit. The warrior has damage cards, the guardian has cards to support teammates like charms and traps, and the spirit has healing cards. This may make it seem like you have to have 2 other people, but the classes define starting cards(you can get other cards, explained below) and your health and mana.

-You fight wave after wave of enemy with increasing difficulty(not endless so maybe like 12 waves max).

-After every 3rd round(3, 6, 9) you are given 3 upgrade cards which are randomized and you can choose only one of them, one of them will give you a new type of card that isn't your classes(so if you are warrior it will be something like a charm or healing spell), one of them will upgrade your health or mana, and one of them will give you a buff for the next round only such as extra damage or refill health.

-Bosses are after every round that gives you the upgrade cards(4, 7, 10) and you will fight the final boss which is the legendary gladiator at wave 12.

-Enemies(excluding bosses and their minions) are randomized from a pool of different gladiator themed enemies to keep things fresh.

-Rewards increase every wave you survive and you get a huge bonus if you finish all 12 waves.

I know this sounds very complicated and maybe too ambitious but this would be something really cool for Aquila since we don't get to see much of it in wizard.