Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

A New Round of Utility Spells

AuthorMessage
Historian
May 01, 2010
665
Sometime, if there is ever another side world, or another round of utilities in the storyline, etc. I would like to see something like these spells:

Fire: Chilling Blade
But it gives a charm that converts next outgoing fire attack (Darthjt's idea)
1 pip
Casts an orange blade with a prism on it.

Storm: Maelstrom
50+ 480 over three rounds
4 pips
A tidal wave crashes on the enemy, and a whirlpool forms for the DoT tick.

Ice: Winter Shield
2 35% towers appear on an ally
1 pip

Myth: Harbor (sun enchantment)
Allows a trap to be skipped by the first hit of a double hit, and triggered on the second tap (can be used on feint, the 30% charm is unaffected)
0 pips

Life: Ensnare
Cancels out the bubble in play
1 pip (let me explain, most bubbles hurt your opponent while helps you at the same time, the ones that are 2 pips, this hurts your opponent, but doesnt help you as much, hence, 1 pip)

Balance: Equilizer
Cancels out bubble in play
1 pip

Death: (cant think of a name)
Cancels out bubble in play
1 pip
All of the cancels will act like a bubble, but when it gets to the edge, it disperses.

I know these dont really have balance among the other schools, but I think these will be much help to the schools they are (except ice, not that I have anything against them, I just couldnt think of anything better).

Armiger
May 10, 2010
2080
Actually Slammer, these are some great ideas!

Keep up the good work.