Malistaire in Dragonspyre. I'm a level 50 solo player and unable to complete the dungeon quest because of playing solo. This is a problem because I can't move on to Celestia without completing Malistaire. I don't mind finding and fighting my way but I can't do the locks alone - this part really needs to be removed from the quest so solo players can get to the next world, no matter how difficult the fight. Oh well
This was apparently fixed some time ago! That's what I get for listening to my older brother
The hardest one was that big tower in Marleybone. it was so hard with the floors and bosses ( it was not the one with the milk ) if your confused its a quest from a storm teacher. i am a ice student and the storm teacher ( I think ) gives you the quest for everyone. But its a hard tower with the riddles.
Throne Room of Fire. Chester Droors. Mr Incinerator.
For my life he had a big heckhound of a time with Professor Droors. And later he finds out Droors is childlike in the level 88 quest! Plus not smart!!! "Grrrr....." - My fire's heckhound Critical Death
I had a hard time defeating Alicane Swiftarrow in firecat alley. Why? Because I'm a Pyromancer. But I rearranged my deck and finally did it. Jeremy SkyWalker 5- time defeater of Lady Blackhope Level 14 Initiate Pyromancer
If your fire you feel my pain, it's a level 30 quest to get a new side spell, When you have to SOLO a 2,000 health boss and a 1,000 health minion, I still haven't finished it, Really KL loosen up! Erin B. level 31
Other than going into the wrong door in Nidavellir and facing three 9000 health bosses at once? I'd have to say the quests to get some of my level spells were pretty hard. It would be nice if they could add those little circles outside of those areas so you can get help if you need it. I was level 42 before I got my level 35 spell and 51 before I got my level 48 spell (though that one is 3/4 of the way into DS for Life wizards.)