Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

Missing Traps/Blades Bug

AuthorMessage
Defender
Oct 12, 2017
143
This isnt an issue but its getting annoying so I thought I’d let someone know of it. There’s some unknown cause or issue of some invisible traps or blades, especially feints and items with indemnity on them. basically when an enemy hits, something pauses as if another trap was being used even thou its not there, and somehow the attack is stronger as if there were a trap according to my calculations. Thought id point it out

Armiger
Jan 18, 2010
2280
This bug has been existing for a while.

I really notice it in latter worlds such as Polaris and Mirage.

As stated, when an enemy attacks, there is a pause (like you would see when a trap is being activated) powering up said attack.

Thing is, even while there are no wards circulating said player, the game still calculates it seems as if they were.

It is indeed quite annoying.