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How to buff Myth

AuthorMessage
Survivor
Dec 26, 2008
44
I think the higher rank Myth spells are a little awkward to use. These are just my ideas on how to buff the Rank 8, 9 and 10 Myth spells while still respecting the Spell Audits rules and school identity.

Medusa: 750 damage. Stun for 2 Rounds IF thetarget had no shield before the hit.

Basilisk: 320 + 750 damage over 3 Rounds. Steal 1 Pip.

Celestial Calendar: 930-980 damage. -70% shield on Minion Only.

Also I think it's worth noting that playing Myth has noticeably 0 advantages over playing Fire. Myth is worse than Fire in every meaningful way. What's up with that? Sorry for complaining but am I missing something?

Survivor
Apr 19, 2010
8
I just wish Myth was more minion oriented than it currently is, but that's just my take on it and i'm not sure how others feel.

I don't currently play on my myth as often, but it does seem to be lacking when compared to my fire lol but that's just how it is.

Poof