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Motion Blur

AuthorMessage
Survivor
Jul 29, 2018
16
After playing the game for a while and collecting reagents especially, a troublesome issue I have run into is getting headaches and motion sickness from the animations and camera spinning in this game. Using reshade, the motion blur effect has been able to help reduce those feelings, yet not as well as it could be if implemented in game. A depth-of-field could also be nice to help focus on our immediate area if we choose as well. Spell casting looks smoother, camera rotation (while still strong) is softer on the eyes, and motion feels more fluid.