Myth has been kind of awkward in a team setting, I don't know what I'm supposed to do. Any thoughts on how to make myth more useful in a group? There's almost never any shields to break down or the boss will be stun proof.
Myth is also very good at removing enemy defenses, or avoiding them by using 2-hit spells. Earthquake, Shatter, Pierce, Orthrus, and Minotaur are your friends here.
I would actually suggest not using the minion because all they really do is use up traps and such. However, at times myth can actually be a great hitting school. If there is already a hammer you can be the clean up if the killing hit doesn't kill or you could just be the hammer.