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Moon School Fix/Suggestions

AuthorMessage
Defender
Aug 01, 2014
144
Hi all, I would like to talk and discuss about the *dreaded* moon school, specifically polymorphs and how I think they could be fixed.

My suggestion is a very simple one: Rather than turn you into basic mob, give a flat deduction/increase to a select few stats depending on the polymorph

For example:
Ice Gobbler: 5000 health, no resist, boost to fire damage, change deck to ice spells --> +1500 health, +20% universal resist, -40% incoming healing, -40% power pip chance, -50% outgoing damage, change deck to ice spells

while polymorphs like the Pteranodon (azteca storm polymorph) would be like:
2500 health, storm resist, boost to myth damage, change deck to storm spells --> -650 health, -80% universal resist, +20% outgoing damage, +15% power pip chance, +80 critical rating, -40% incoming healing, change deck to storm spells

Along with these changes I would like to suggest adding higher level polymorphs rather than abandoning the concept at level 88

What do you guys think?