comes with eagle spell on hat 45 up deals 230 to all enemys and adds 500 damage per round myth 4 times
comes with myth elf spell on robe 45 up deals 500 to one enemy and adds 600 per round myth 5 times
comes with myth centaur spell on boots 45 up deals 746 damage
comes with mega orthrus spell on sword (sword looks like the hero's sword of the legend of zelda dont know look it up but is yellow and blade is blue) 300 to all enemys and adds 600 every round 5 times
mine would have to be the Cleric set level 90 and up life only.
Cleric helm - looks like a black and green swashbuckler helmet stats: +600 health, +20% resist, +20% outgoing healing, +5% incoming healing, +70 critical rating Gives 3 cards, healing spring. 1200 heal over time to all plus tower shield 8 pips
Cleric robe- looks like a black and green noble robe stats: +750 health, +25% resist, +25% outgoing healing, +40 critical rating Gives 3 cards, flowering dryad 250 healing per pip dryad
Cleric boots- black and green noble boots stats: +550 health, +15% resist, +15% outgoinghealing, +15% incoming healing, +120 critical rating Gives 3 cards, soothing mists. 400 heal plus 600 heal over time. 6 pips
the wand would be the Wand of gaurdians. gives 1 of all the double and triple shields
the amulet would be Necklace of prevention givces all the all target debuffs
Nightmare armor. Level: 85 (i'm almost there) School Spell Magic: Death
Hat: 400 Health Points, 40% outgoing healing, 100 Mana Points, 20% Armor Piercing, 30% Critical Rating to all schools, + 10 Energy Points. Comes with the spell Super Blade: It's a Necromantic blade a lot like feint, 70% blade to you 30% blade to enemy. (i suggest NOT using this spell in PvP) XD check out 'A blade spell like feint' by zoidlover1
Robes: 500 Health Points, 40% incoming healing, 100 Mana Points, 20% Armor Piercing, 30% Critical Rating to all schools, + 5 Energy Points. Comes with the spell Shadow Serpent. Pips: 10. Graphics: Looks a lot like the Leviathan only necromantic themed. Damage: 1000 to person attacked + 750 to all enemies over three rounds.
Boots: (cuz i'm just such a boot lover, you can't find me anywhere not wearing my signature black fur boots) 350 Health Points, 100 Mana Points, 20% Armor Piercing, 30% Critical Rating to all schools, +7 Energy Points. Comes with the spell Jabawocky. (from, you guessed it, Alice in Wonderland created in 2010, my all time fav movie!) Pips: 10. Graphics: like the one in the movie, the scene where the Jabawocky first appears. Damage: 1000 to enemy, heal you by half the damage. Weapon: the Vorpal Blade. Graphics: looks like the Dragonrider's sword, held in the same way. 5% incoming healing, 5% outgoing healing. Critical Rating: 10% to all schools (the reason because if you wear the armor and the sword you will get 100% Critical Rating to all schools) Wand Spell Attack: 150 Death
Helm of Flames and Fire: Level 90, fire only. Stats: 14 universal, 400 health, 3 accuracy, 18 fire dmg, 50 fire crit rate, 13 block (Universal) Gives 1: Fireblade card, 45%
Robes of Flame and Fire: Level 90, fire only. Stats: 300 health, 10 ice/storm,7 universal. 17 fire dmg, 40 fire crit rate, 10 blook (universal) Gives: Backdraft card, 20% per pip.
Boots of Flame and Fire: 160 health, 10 universal, 15 fire dmg, 30 fire crit rate, 10 universal critical rate, 3 universal accuracy. Gives: Fire Trap card, 30%.
Amulet: Amulet of the Flames. Gives: 250 health, Rain of Fire card plus colossal
Lord of Flames and Fire spell: 11 pips. (Person comes running in and attacks all enemies with fire from hands) 1400 fire dmg to all enemies and 300 heal to all friendly.
comes with eagle spell on hat 45 up deals 230 to all enemys and adds 500 damage per round myth 4 times
comes with myth elf spell on robe 45 up deals 500 to one enemy and adds 600 per round myth 5 times
comes with myth centaur spell on boots 45 up deals 746 damage
comes with mega orthrus spell on sword (sword looks like the hero's sword of the legend of zelda dont know look it up but is yellow and blade is blue) 300 to all enemys and adds 600 every round 5 times
Sounds fun. I cant even imagine what i would want on it atm. But this would be great.
my gear: Mythed helm one myth dragon card and 40 myth bost and 5 resist MYTHED robe one myth pirtae card and 32 ciritcal chance mythed boots one myth lord card every stats myth only
comes with eagle spell on hat 45 up deals 230 to all enemys and adds 500 damage per round myth 4 times
comes with myth elf spell on robe 45 up deals 500 to one enemy and adds 600 per round myth 5 times
comes with myth centaur spell on boots 45 up deals 746 damage
comes with mega orthrus spell on sword (sword looks like the hero's sword of the legend of zelda dont know look it up but is yellow and blade is blue) 300 to all enemys and adds 600 every round 5 times
I think thats a good idea,but when you say eagle spell do you mean gryphon?
my armor would be a leveling armor that level up with each fight any class could use and ever 5 level a spell card would be add to the stat and other spell cards that would are ready be on it