I was wondering if anyone ever thought that we should have a XP bank when you wizard reaches max level. The fun in the game is the story and side quest from my perspective. Also trying to get your wizard as powerful as possibly can be. With all the quest the game has to offer, you level up real quickly. I am just trying to get some thoughts on it. I have not come with a way to use the extra XP just yet. Comments would be mostly appreciated.
I think this would have to be restricted in order to make the most of future updates. I'm not opposed to the idea within reasonable limits, I just think KI's strategy is to give us something that will keep us satisfied for a few months, and if we immediately cap out as soon as a world is released it puts the pressure back on the developers. They can't come up with a new world that often. How much would you say is fair to bank?
If this idea doesn't get entered into the game, I do have an idea for you. If you want quick, massive amounts of XP when the cap gets raised though, I recommend finishing a bunch of high-XP questwork but just not turning them in. Then, after the cap is raised, turn those bad boys in for XP and immediately go up a level or two.