So I've been thinking lately, MC sprite isn't a bad pet talent. But why not MC helping hands?
The cast rate wouldn't have to be too high but it basically is a fairy (i think the total heal is around the same, correct me if I'm wrong) AND it is a heal over time so it wouldn't instantly save the pet's owner. i just think this is slightly better than the MC sprite talent and could be placed into some balance pets as a 1st gen talent.
I think "availing hands" would be a step too far. but just an idea anyone out there think this would be a decent pet talent?
John RavenCatcher - lvl95 John StormWalker - lvl95 John DragonPyre - lvl55 John FrostShard - lvl61
"Bambi is my old name. Now.. Now they call me Deer Knight."
So I've been thinking lately, MC sprite isn't a bad pet talent. But why not MC helping hands?
The cast rate wouldn't have to be too high but it basically is a fairy (i think the total heal is around the same, correct me if I'm wrong) AND it is a heal over time so it wouldn't instantly save the pet's owner. i just think this is slightly better than the MC sprite talent and could be placed into some balance pets as a 1st gen talent.
I think "availing hands" would be a step too far. but just an idea anyone out there think this would be a decent pet talent?
John RavenCatcher - lvl95 John StormWalker - lvl95 John DragonPyre - lvl55 John FrostShard - lvl61
"Bambi is my old name. Now.. Now they call me Deer Knight."
I like the idea, but it would be hard to fight in pvp with players who always get may cast heals. I think also it should only go to balance pets that are at ancient or higher because it would be a big jump. Also the idea of regenerate or even satyr for life pets. Of course that would have to be very hard to get with mega life pets. I like the helping hands idea but if it was actually released then it shouldn't be used to much.
Pet healing is becoming a bit too excessive in the arena, but I like this idea because Spritely is rarely a desired or effective talent now. I hope this is the last 'May Cast' heal that gets implemented for a long time.