I saw this in another post but unfortunately forgot the person's username. Anyway, their idea was about how even if you do a dungeon 1000 times there is the same percent drop rate each time. What they were thinking was that KI should make it so the drop rate for a dungeon increases a bit each time you beat it (with a maximum chance of course)
That would kind of kill the point... Like if someone did Hades' and knew by one point there would be 100% for the robe, it kills the point of it being "rare". I understand the frustration, but that would kill the point. Another idea I have is "farming elixirs" like fishing elixirs, that give a higher percent rate of getting the drop while farming! And drop rates are random, I don't think there is a percent of them dropping, it's just like packs, common uncommon rare and ultra rare.
I saw this in another post but unfortunately forgot the person's username. Anyway, their idea was about how even if you do a dungeon 1000 times there is the same percent drop rate each time. What they were thinking was that KI should make it so the drop rate for a dungeon increases a bit each time you beat it (with a maximum chance of course)
-John Starflame
I think this is a good idea. Because we wizards work hard and fight hard. And when we fight hard bosses. We usually get nothing. I think it would be more better for the rates to go up a little more so its more useful. And maybe more wizards would fight these bosses, than just sitting there and party all day and arguing.
That would kind of kill the point... Like if someone did Hades' and knew by one point there would be 100% for the robe, it kills the point of it being "rare". I understand the frustration, but that would kill the point. Another idea I have is "farming elixirs" like fishing elixirs, that give a higher percent rate of getting the drop while farming! And drop rates are random, I don't think there is a percent of them dropping, it's just like packs, common uncommon rare and ultra rare.
Good luck farming
Kayla Waterbreeze, exalted necromancer
well when i bought crowns i had 20000 crowns spent them all on one pack and didnt get nothing but some pet snacks and pets thats all i got so i think they should make it more fair for people to get stuff from dungeons and stuff because some people dont have time to do a dungeon 100000 times every day.
That would kind of kill the point... Like if someone did Hades' and knew by one point there would be 100% for the robe, it kills the point of it being "rare". I understand the frustration, but that would kill the point. Another idea I have is "farming elixirs" like fishing elixirs, that give a higher percent rate of getting the drop while farming! And drop rates are random, I don't think there is a percent of them dropping, it's just like packs, common uncommon rare and ultra rare.
Good luck farming
Kayla Waterbreeze, exalted necromancer
That's why he said there would be a maximum chance, like after 30 times yours drop rate would be 40% but it wouldn't get higher after that.
It took me two and a half months of farming darkmoor to get all my gear on one wizard. I've seen people get all their gear in two weeks. Nothing wrong with the drop rate, I think its fair.