I've ran into a problem on a few of my characters in the past where I want to stop leveling, but begin to do dungeons my level, and It's a problem when you don't want to gain experience. I mean yeah it goes down the more you do it, but you are still having that likely hood of leveling eventually. I think a experience option so you could turn off experience would be nice I would even be willing to pay for this. It would be very nice for those who would like to cap their level at a certain point.
why don't you want to level up? You can learn new spells, buy more gear, in some cases get pets, come closer to specific things, you have higher health, higher mana, and higher energy. i know I can never level up fast enough. So why do you not want to?
There's absolutely no reason for this. If you want to keep your pvp character at a falsely low level for easier matches, run dungeons on another wizard.
You level way to fast in this game in my opinion, and very easily I just think it would be nice for those who didn't want to make another character just to help others with or do dungeons. A experience toggle on/off would just be really nice. I'm used to there being one to purchase in most games I've played in the past. It would be nice to do everything I want without gaining experience.
There's absolutely no reason for this. If you want to keep your pvp character at a falsely low level for easier matches, run dungeons on another wizard.
It's not completely for pvp. Plus with the way the pvp is set up here it's more of rank not level.
Also some players like a challenge, and if you do every quest in every area it begins to get to easy due to how fast you gain levels. I like to do everything I see, but I at least want a challenge to it I prefer being under leveled in areas so I can have the most fun.
Running dungeons like Waterworks and Aqila won't really affect your XP anyways. You only get the XP one and a half times no matter how many times you run it. If you want a challenge, just skip sides. I speed through worlds and before the recent update, I frequently had to level up to make the next world available. Now that they have lowered the XP that's no longer an issue. You cannot face worlds past DS at any lower level anyways, so again I say there is no reason for this. You can get to Celestia at level 44, that's the lowest possible anyways.
dungeons can give very good loot. But the XP is great you can get a slightly higher level advantage on harder worlds and ones with level requirements
And you have a higher chance of winning in PvP (with the exception of type, my storm character is level 46 and is sergeant, with 551 rating, while my main life char is level 50 and settles at private almost in the 100's)