While most elements are already taken up as far as schools go. I could think of a few more that would be neat if they were made into real schools. Such as....
1( Air school
2( Energy school
3( Poison(Not sure how this one would work, but I'm sure there is a way)
And other ones, but I also thought of something else. What if there was an equivalent to pet training for your wands. Such as how pets get up your stats. Maybe there could be a minigame where you can train your wand to become better(Give better pip chance, more damage, better accuracy). Just a thought, so tell me what you think.
Ummm... So new schools at this point I don't think is even really that considerable. I think it would just get a bunch of people mad quite frankly (if there turned out to be better spells in that school or something). Besides, ice and storm have air-like spells, storm has energy-like spells, and death has poison-like spells. It's a great idea, I just don't think it would work.
While most elements are already taken up as far as schools go. I could think of a few more that would be neat if they were made into real schools. Such as....
1( Air school
2( Energy school
3( Poison(Not sure how this one would work, but I'm sure there is a way)
And other ones, but I also thought of something else. What if there was an equivalent to pet training for your wands. Such as how pets get up your stats. Maybe there could be a minigame where you can train your wand to become better(Give better pip chance, more damage, better accuracy). Just a thought, so tell me what you think.
- Wizard
Air is a part of several schools Energy would be storm Poison would be Death (since there is a spell named that).
sorry, I don't see these as being feasible.
And wands get upgraded the same as your gear...every 5 levels or so. No need to 'train' a wand.
Air is a part of several schools Energy would be storm Poison would be Death (since there is a spell named that).
sorry, I don't see these as being feasible.
And wands get upgraded the same as your gear...every 5 levels or so. No need to 'train' a wand.
Maybe if you "specialize" a wand rather than training it where, instead of following a set track of upgrades, you can pick and choose improvements for your wand. Say, for example, you want an extra power pip when you start a battle, you could get that particular improvement, or maybe improve the accuracy by 2% or something. I agree that training your wand isn't exactly feasible, but my above suggestion might work more to the liking of the players.