Fire- Frozen Flames Appearance- Big chunks of ice starting to melt and magma comes out and does.. Damage- 550 damage + 950 over 3 rounds (one enemy) then 3 of enemies blades are stolen and given to the caster.
Ice- Yeti Large frozen trees appear, a frozen Yeti comes out and jumps on enemy and does.. 650 to one enemy and 450 to all enemies and stuns for one turn.
Storm- Crazy Thunder Bolts A big cloud appears many bolts come down and does.. 1250 damage to all enemies and break 4 blades.
Life-Cure freeze Green helpful trees come out and... Heal all friends 1250 health and put brilliant light on.
Death- Frozen Revenge Vampires and monsters come out from a deep whole and does 850 damage and swap 1/2 back to caster, and enemies receive -50 next heal
Myth- Freeze A dragon comes out from the sky and does 100 and 1000 damage to one enemy and enemy is stunned for 1 round
Balance- Balance dragon A frozen climate shows, turns hot, cold, then misty where a dragon comes out and does 180 storm, 180 ice, 180 fire, 180 death, 180 life, 180 myth, 180 balance and puts a -35 weakness on. These are all my ideas, and clearly this will work if the new world is something due with cold climate :D please reply and tell me what i should work on thanks!!
I dislike the Storm name-it sounds a little informal. Crazy Thunder Bolts also sounds a little like Insane Bolt-only weaker.
How about... Hurricane Cage, or something more powerful sounding?
The Life name is odd-why is it Cure Freeze-there is no freezing involved. What about just "Cure"?
The Myth one is also strange. It does not freeze anything-so why is it called Freeze? On another note, dragons aren't supposed to freeze. And summoning dragons is supposed to be have destroyed entire cities (like Dragonspyre).
In any case, good job, these are very well done, but for the names. I also find it interesting that you have a "freeze" theme, as Azteca doesn't seem very frozen.
Here are my suggestions for kingsisle's level 98 spells: Storm should be hurricane which is a regular all enemy damage spell Fire should be magma beast which is a regular damage one enemy spell Ice should be ice age which is a regular damage all enemy spell Balance should be krokosphinx which is a damage all enemy and put 10% blade on self Life should be Mother Nature which attacks all and heals all Myth should be chupacabra regular damage all And finally death should be mummies or werewolves which is like scarecrow but more powerful