Storm- Colossal Squid 2,100 Storm Damage to all enemies
Fire- Volcano Lizard 700 Fire Damage + 1,000 Over 3 rounds to all enemies + Stun for 1 round
Ice- Yeti 1,200 Ice Damage to all enemies + Tower Shield to all friends
Death- Death Falcon 1,000 Death Damage to one enemy + 500 to all enemies + Half given to you as health
Life- Turtle of Nature 1,350 Life Damage to all enemies +25% damage To next spell to all Friends
Myth- Cerberus 485 Myth Damage per head to All Enemies plus Stun for 2 rounds (There are 3 heads)
Balance- 175 Fire, Storm, Ice, Balance, Life, Death, and Myth Damage to all enemies + Spirit Armor to caster
Let me know what you guys think of these ideas, and what adjustments you would make to these.
if fires spell is a volcano lizard it better be one flipping awesome lizard with super cool animation lol. also i would make the damage something like 1400 fire damage to all + 300 over time to all. i like the stun but then i think pvp would have yet another heart attack, in fact i think pvp would have 7 heart attacks if these spells went through(lol).
I am a balance, and I am not sure of the balance spell. 175*= 1225. Almost have the storm. Also, balance already has 3 Damage to all enemies spells. They should finally get a Damage over Time spell! Why must 6 out of 7 be "To all enemies"? I want different
if fires spell is a volcano lizard it better be one flipping awesome lizard with super cool animation lol. also i would make the damage something like 1400 fire damage to all + 300 over time to all. i like the stun but then i think pvp would have yet another heart attack, in fact i think pvp would have 7 heart attacks if these spells went through(lol).
Yeah I was thinking of a Volcano appearing on the field like Rain of Fire, Then the Lizard exploding out of the Volcano and Covering the enemy in Lava or something like that Also, these spells would need a little bit of adjusting but I was short on time and I figured these would be pretty cool
I am a balance, and I am not sure of the balance spell. 175*= 1225. Almost have the storm. Also, balance already has 3 Damage to all enemies spells. They should finally get a Damage over Time spell! Why must 6 out of 7 be "To all enemies"? I want different