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NEW revamped Malistaire battle idea!

AuthorMessage
Survivor
Aug 25, 2009
46
New Malistaire Battle

As the final boss of the first story arc, Malistaire deserves a fight that's unlike any before it. So, I devised a new battle for him! Take a look.

- First off, he battles alone, no minions. This is to make up for increased difficulty.

- He now knows EVERY LEARNABLE DEATH SPELL UP TO SKELETAL DRAGON (minus Pacify, Mega Pacify, Death Prism, Strangle, Lord of Night, Monster Mash and Death Shield), plus Deer Knight, Death Cyclops, Death Scarab, and Death Minotaur. Yes, this includes Dream Shield, Doom and Gloom, and Infection.

- OTHER SPELLS:
*Fire: Fire Cat, Fire Bats, Fire Elf, Fire Shark, Meteor Strike, Phoenix, Glacial Shield, Fire Kraken
*Storm: Storm Beetle (Balanceblade Version), Thunder Snake, Lightning Elf, Squall Wyvern, Thermic Shield, Wild Bolt
*Balance: Dragonblade, Weakness, Scarab, Scorpion

- He likes to cast Animate, but will never cast it while one minion still lives.

- Power Pip chance: 45% (applies only to Death spells)

-Critical Rating: 5% chance

- Natural Attack does 85 per pip and places a 25% Death Trap on target

- Resist: 80% to Death, 5% everything else (except life, with boost of 50%)

And now the real change. Once five turns have passed( start of the sixth turn) the camera switches to look straight at the closed eye of the Dragon Titan. The eye suddenly opens and looks around, and the Titan roars, shaking the screen violently. The camera then goes back to the battlefield, where an Earthquake has been cast on the wizard's team.

- Earthquake simply appears without being formally cast, presumably as a result of the Dragon's roaring.

- This Earthquake does 50 + 270 FIRE damage over 3 rounds to all friends, removing all blades, shields, and traps.

- After this initial Earthquake, the Dragon Titan will roar again after every 4 turns (that is, two turns AFTER the turn when the DOTs disappear)

When Malistaire reaches 5000 health, the Dragon Titan roars furiously and casts Meteor Strike, this time, hitting Malistaire too.

- This Meteor Strike deals 305-345 Fire Damage and leaves +30% traps on all friends and Malistaire

- After this, hitting Malistaire will cause the Titan to cast a +25% universal trap on him

- This does not interrupt the Earthquake cheat, which continues throughout the battle.

- When Malistaire hits 1000 health, the Titan gets furious, and casts +500% traps on all friends and Malistaire, so this is the time to deal a finishing blow!

This idea was inspired by the Darkmoor battle at the end of the game, and I thought it would be cool if we made the first fight a little similar to the second one. Let me know what you guys think!