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Ideas for spells

AuthorMessage
Defender
May 05, 2010
101
With the upcoming finale of Morganthe, and besides the empowering shadow spells plus the Artorius spells, there should be more utility spells.

School

Mass Cleanse Charm - 2 pips
Removes all negative charms

Alternating Current - 1 pip
25, 50, or 75% attack charm
(Blades can stack)

School

Frost - 3 pips

Target cannot earn pips for 2 rounds
(Not including pip giving spells)

Snow fortress - X (1-7 pips)
+5% Tower shield to all friends per pip

School

Smog field 3 pips
-20% accuracy to all spells

Bonfire 5 pips
Remove 2 charms and +5% Damage per charm target has.

School

Energy Drain 6 pips
Remove all pips from the enemy

Quantum prism 1 pip
Convert any spell into a school the target is weak against.
(Will not work in PvP)

School

Greed 0 pips
+15% drain (Charm, works on drains only)

Decay 5 pips
Remove a heal over time to all enemies and -20% heal

School

Spiral Shift 5 pips
Trade all Charms and Wards with yours.

Spiral Deficit 4 pips
Remove all positive wards and blades from enemy.

School

Enlightenment 5 pips
+2 ticks on a healing over-time

Gaea's Armor 7+ pips
Absorb all attacks for 2 rounds
(Will use 7 pips or all if above 7 pips, and will not absorb drains)