It would be great if there were new blades that would add anywhere from a few to 10% on your critical chance. Also to balance this there should be either a shield or a negetive charm that would reduce the criticall chance. I think the negetive charms would be better though, mainly becuase i am not sure how the shields would trigger.
It would be great if there were new blades that would add anywhere from a few to 10% on your critical chance. Also to balance this there should be either a shield or a negetive charm that would reduce the criticall chance. I think the negetive charms would be better though, mainly becuase i am not sure how the shields would trigger.
A good idea but I am not supportive.They would have to be blades and traps shields and stuff critical doubles the power
This would take more time than usual to implement due to the critical strike occurring before any of the blades are used. (At least that is true in the animation. I do not know if it is the same in the coding.)