small solution to a storage problem in the game with limits being enforced...
increase limits in the housing.... and drop the limit on mannequins... make them able to hold a weapon as well.... .and a fully dressed mannequin counts as one...
easy way to store those favorite battle outfits
give a life time to pet like the plants do.
sell them before they die say a life span of 6 months enough time to do many hatchings and train many generations.
store the mose used item in .bin files in a data folder on the players own pc and let the client pull them from there to use.
just a few ideas that may help and as always my ideas are free with out strings for KI to use as they wish.
I disagree tremendously with the Pet idea. People spend months training and hatching for pets, and this idea would basically throw all that away. Sorry, but I disagree. I'd love to see a less strict item limit, though. I've missed out on many boss drops because I carry items with me.
small solution to a storage problem in the game with limits being enforced...
increase limits in the housing.... and drop the limit on mannequins... make them able to hold a weapon as well.... .and a fully dressed mannequin counts as one...
easy way to store those favorite battle outfits
give a life time to pet like the plants do.
sell them before they die say a life span of 6 months enough time to do many hatchings and train many generations.
store the mose used item in .bin files in a data folder on the players own pc and let the client pull them from there to use.
just a few ideas that may help and as always my ideas are free with out strings for KI to use as they wish.
when i read life time to pets i was like WHY do ya hate those good pets and something that would be unfair to those that buy bundles for the pets or crowns for pets or even to those that dont get mega snacks and need months to train there pets sry but i immediatly disagree when you said pets will be able to die cause dying pets are i can see the kids now saying
why did my baby piggle die he didnt do anything wrong or why ki i bought this pet with cash why did he die simply put it will waste peoples cash and in most cases make people cry/rage quit outta game/ or complain on the message boards ( and if you thought pvp complaining was bad well this would be worse)
so simply put that will cause major problems and one more thing i am a pet collector so putting a countdown to a pets death will just make me rage quit this game and ki knows i spend a lot on this game i even was on there list to send a free boar knight pet but i never got the email cause of my internet server was being lame
well thats my thoughts and a note to ki if this was added then well you might give up crown pets cause they would waste peoples cash
I disagree tremendously with the Pet idea. People spend months training and hatching for pets, and this idea would basically throw all that away. Sorry, but I disagree. I'd love to see a less strict item limit, though. I've missed out on many boss drops because I carry items with me.
Agreed.
That is one way to lose a lot of players in a hurry Hobi. Too much time/money is put into hatching and snacks to train pets.
There are a lot of people that do collect the pets and there are some hatches that are for Memorial reasons. If you doubt this, then go to this link:
and how many people buy a ticket to an amusement park to have it last only one day?
did it diminish your fun... no
you raise the pets to hatch with and make better pets eventually the pets you had a log while back can not longer be kept because you ran out of room what do you do with them then ...
you sell them....... for a small pittance for all your trouble.... so maybe when a pets dies they leave you something behind... any suggestions on that ... maybe a small chest you open and find a surprise in there? beside it was only a suggestion not an happening.....