Ice needs a walrus myth a hydra or centuar Fire a Phoenix Life needs a stork Balance needs a two headed push me- pull me (see DR. Doolittle ( no not eddie murphy but the real one in the books, Storm needs a tornado
i got a idea for fire .. it can be a dragon 8) and for storm their could be that levitain monster thingy O_o and .. for balance we could ride a scorpian
hmm that is a good idea but make it school mount with 10% speed but unique to each school and not monsters that are in the game starting level at 15 or 20. This way free members have a goal to get the mount that's permanent
people that have memberships already have access to the mounts but with some slight differences. using my example below it would have flaming feet or flaming red/orange eyes with the same same speed or increase it by 5%
For example Death students would get a death horse (black horse with a horse skeleton on the outside as armor).
hmm that is a good idea but make it school mount with 10% speed but unique to each school and not monsters that are in the game starting level at 15 or 20. This way free members have a goal to get the mount that's permanent
people that have memberships already have access to the mounts but with some slight differences. using my example below it would have flaming feet or flaming red/orange eyes with the same same speed or increase it by 5%
For example Death students would get a death horse (black horse with a horse skeleton on the outside as armor).
Well maybe not a horse because that's a little plain, perhaps riding some sort of wolf.
hmm that is a good idea but make it school mount with 10% speed but unique to each school and not monsters that are in the game starting level at 15 or 20. This way free members have a goal to get the mount that's permanent
people that have memberships already have access to the mounts but with some slight differences. using my example below it would have flaming feet or flaming red/orange eyes with the same same speed or increase it by 5%
For example Death students would get a death horse (black horse with a horse skeleton on the outside as armor).
It can't have a 10% speed because boots of the comet give 8%, and boss drop mounts give 20%. I think it should be a full 40% but you have to do quite a few things to get it. I also think that there should be a level 20 mount and a level 70 mount
hmm that is a good idea but make it school mount with 10% speed but unique to each school and not monsters that are in the game starting level at 15 or 20. This way free members have a goal to get the mount that's permanent
people that have memberships already have access to the mounts but with some slight differences. using my example below it would have flaming feet or flaming red/orange eyes with the same same speed or increase it by 5%
For example Death students would get a death horse (black horse with a horse skeleton on the outside as armor).
i agreee with all of this but a death HORSE really? that's sad so sad. any one can buy a horse. if you want it to be unique we should get like a herse or maybe a vampire. Or something unique!
ok...i am going around the triangle of magic (ps.i cant spell veary well, just in case i do and i dont notice it)
fire: dragon or heckhound ice: ice snake or snow angle (lvl 58) storm: storm shark or a leviathan(lvl 58) death: ride on the back of a vampire. (sry...blank) life: all i can think of is a unicorn (i am aware that there is a unicorn mount)or a centar (which you could put your caricter in the head/touso in) and/or a pial of leafs that are all bunched together? (ride like a magic carpet) myth: three headed dog or you ride on the shoulders of a cyclops balince: huge lizard or hidreaga
Ice needs a walrus myth a hydra or centuar Fire a Phoenix Life needs a stork Balance needs a two headed push me- pull me (see DR. Doolittle ( no not eddie murphy but the real one in the books, Storm needs a tornado
I think Life should get a Centaur besides it's a life spell, not Myth. Otherwise, this is a pretty awesome idea! :D
Ice: Mammoth/ ice beetle Fire: Fire Dragon, Phoenix is all ready lev 58 pet Storm: Leviathan Myth: Orthrus Life: Centaur Death: for death I was thinking something that looked like the magic carpet except made of ghosts floating in the air
Balance: Maybe riding on the level 68 spell a chimera Storm: Leviathan or Ice: On the snow angle horse or a penguin mount on its belly Fire: On a dragon or floating out of a cup like the efreet spell Death: Riding a type dragon or floating on a black mist type thing or a bone horse with flaming eyes and black fog close to it Myth:i can think of myth or life :P Life:
I think this is a great idea. I think it should be like cards and pets the speed goes up when you get a new one, so when you get the level 58 mount it should be like 60%. It will also be really hard to come up with mounts because the schools have such unique spells to base them on. Overall i would love to see them in the game in one of the next worlds.
Death: A skeletal wolf. The wolf can have an added bonus of frightening away enemies who are 3 or more "ranks" lower than you, decreasing the chance of getting into a battle.
Life: A thorned creature. It could be a tangle of vines in the shape of a unicorn or maybe an ox, with thorns on the soles of its hooves/feet. It gradually heals the user over time when they are traversing a location with monsters.
Myth: A wolvebeast - a cross between a wolverine and a wildebeest. It would aid the user by gradually taking a quarter of the pips of enemies in battles that they pass by, converting the pips to mana restoration. So, if you were to traverse Triton Avenue and someone was in a battle with a Scarlet Screamer which had four pips, it would take a quarter (or one in this case) of those pips from the Scarlet Screamer. However, on the next turn, it would regain the pips - so it would get back the pip the Wolvebeast took and the regular pip for that turn.
Storm: A baby leviathan. It would have the benefit if gently cooing, slowing down the movement of all enemies in the area. However, if idle for too long, it will begin to let out a special gas from its nose which will anger all the enemies in the area, boosting their power.
Ice: A giant puffin. The puffin will speed up the hatching of eggs in the backpack (as well as the eggs of every user in the area) and it gives you the option to summon an Anthropomorphic polar bear before a regular battle with regular enemies. The polar bear gives you a chance to flee at any time during the battle, with all your health and mana. This ability has a cooldown, however.
Fire: A fire in the shape of a panther. It is the fastest mount of them all, with a +60% speed boost. When traversing an area with enemies, it leaves a trail of fire, which does small damage to enemies. So, if a flame panther passes and an enemy with 300 health walks into it, and gets into a battle within the next three minutes, it will start with 250 health instead of 300.
Balance: Seven coloured wisps which adapt to the shape of different mounts. For example, you can set it to "Yellow" which will give you myth, "Purple" to give you storm, etc. It won't take the complete form - simply the shape. It will be bound to one colour. Balance has very, VERY minor abilities of all the other schools. So, if it's set to Purple, it would have the same shape as Storm's baby leviathan and have a smaller yet similar ability to it.
Death: A skeletal wolf. The wolf can have an added bonus of frightening away enemies who are 3 or more "ranks" lower than you, decreasing the chance of getting into a battle.
Life: A thorned creature. It could be a tangle of vines in the shape of a unicorn or maybe an ox, with thorns on the soles of its hooves/feet. It gradually heals the user over time when they are traversing a location with monsters.
Myth: A wolvebeast - a cross between a wolverine and a wildebeest. It would aid the user by gradually taking a quarter of the pips of enemies in battles that they pass by, converting the pips to mana restoration. So, if you were to traverse Triton Avenue and someone was in a battle with a Scarlet Screamer which had four pips, it would take a quarter (or one in this case) of those pips from the Scarlet Screamer. However, on the next turn, it would regain the pips - so it would get back the pip the Wolvebeast took and the regular pip for that turn.
Storm: A baby leviathan. It would have the benefit if gently cooing, slowing down the movement of all enemies in the area. However, if idle for too long, it will begin to let out a special gas from its nose which will anger all the enemies in the area, boosting their power.
Ice: A giant puffin. The puffin will speed up the hatching of eggs in the backpack (as well as the eggs of every user in the area) and it gives you the option to summon an Anthropomorphic polar bear before a regular battle with regular enemies. The polar bear gives you a chance to flee at any time during the battle, with all your health and mana. This ability has a cooldown, however.
Fire: A fire in the shape of a panther. It is the fastest mount of them all, with a +60% speed boost. When traversing an area with enemies, it leaves a trail of fire, which does small damage to enemies. So, if a flame panther passes and an enemy with 300 health walks into it, and gets into a battle within the next three minutes, it will start with 250 health instead of 300.
Balance: Seven coloured wisps which adapt to the shape of different mounts. For example, you can set it to "Yellow" which will give you myth, "Purple" to give you storm, etc. It won't take the complete form - simply the shape. It will be bound to one colour. Balance has very, VERY minor abilities of all the other schools. So, if it's set to Purple, it would have the same shape as Storm's baby leviathan and have a smaller yet similar ability to it.
I think it's cool to have mounts help you, but maybe not as much as this. And no one liked my death mount idea?!? :(
i got a funny one for life its a centaur you can ride on it and each minute it lanches to arrow and its cool like it part horse and part human please quote this is you like it oliva rainbowleaf 34 magus life
Death: A skeletal wolf. The wolf can have an added bonus of frightening away enemies who are 3 or more "ranks" lower than you, decreasing the chance of getting into a battle.
Life: A thorned creature. It could be a tangle of vines in the shape of a unicorn or maybe an ox, with thorns on the soles of its hooves/feet. It gradually heals the user over time when they are traversing a location with monsters.
Myth: A wolvebeast - a cross between a wolverine and a wildebeest. It would aid the user by gradually taking a quarter of the pips of enemies in battles that they pass by, converting the pips to mana restoration. So, if you were to traverse Triton Avenue and someone was in a battle with a Scarlet Screamer which had four pips, it would take a quarter (or one in this case) of those pips from the Scarlet Screamer. However, on the next turn, it would regain the pips - so it would get back the pip the Wolvebeast took and the regular pip for that turn.
Storm: A baby leviathan. It would have the benefit if gently cooing, slowing down the movement of all enemies in the area. However, if idle for too long, it will begin to let out a special gas from its nose which will anger all the enemies in the area, boosting their power.
Ice: A giant puffin. The puffin will speed up the hatching of eggs in the backpack (as well as the eggs of every user in the area) and it gives you the option to summon an Anthropomorphic polar bear before a regular battle with regular enemies. The polar bear gives you a chance to flee at any time during the battle, with all your health and mana. This ability has a cooldown, however.
Fire: A fire in the shape of a panther. It is the fastest mount of them all, with a +60% speed boost. When traversing an area with enemies, it leaves a trail of fire, which does small damage to enemies. So, if a flame panther passes and an enemy with 300 health walks into it, and gets into a battle within the next three minutes, it will start with 250 health instead of 300.
Balance: Seven coloured wisps which adapt to the shape of different mounts. For example, you can set it to "Yellow" which will give you myth, "Purple" to give you storm, etc. It won't take the complete form - simply the shape. It will be bound to one colour. Balance has very, VERY minor abilities of all the other schools. So, if it's set to Purple, it would have the same shape as Storm's baby leviathan and have a smaller yet similar ability to it.
i love those ideas and i have more ideas for after those the next ones
Ice: trail of ice, it is 2 person mount so if a friend wanna come with you just click him and then click the trail you can adjust the trail so (example) if ye are by entrance of Wolfminster abbey, ye could set it to go all the way to spiral geographic tower and gives a cut scene of the wiz spraying ice to make sorta like a slip & slide so that ye penguin-style slide to location, to activate click the spot on map by hitting M key then selecting "ice slide" then has ye click where. DOES NOT WORK IN DUNGEON
Fire: Neil Patric Harris, he is 1 person mount you ride on his shoulders when you walk by enemies you can make them pause while you walk across street also holds an extra one that ye can get at a special fire secret shop, you find where it is once you get mount. DOES NOT WORK WITH BOSS
Storm: DANCING BANANA, 2 player mount and banana can toss peel to delete one enemy in path. DOES NOT WORK WITH BOSS
Balance: hippo, 2 player mount and can sit on 1 boss IF in a multi boss area like WaterWorks or BriskBreeze and stuff like that
Life: giant baby, as name goes, is a giant baby and can throw diaper at boss to take 1/2 of health away
Death: spirit caller ghost, looks like a black mist that surround your legs arms and back, basically you bottom half and when used, can add ONE (only one) of the 4 death highest lvl henchmen, lvl 50,60,70,80 at a boss of rank 8 or higher
Myth: fat cow, gives extra 300 health in battle and adds 2 PowerPips