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Hard Mode, available after advancing so far

AuthorMessage
Astrologist
Aug 21, 2009
1205
Some of us would like a hard mode in Wizard101 to make everything much more difficult, kind of like how Celestia played in the test realm. Basically after reaching level 60 to 70 and reaching the end of Celestia or Zafaria one could choose to start a character in hard mode. Everything you would be up against would have more health, more damage (like they were actually able to use strong enhancement cards themselves, more starting pips, and more cheats). Players would have wands that carried an extra starting pip, or perhaps gave a permanent extra pip so that you would always have two pips (normal/power) instead of one (this would also be the same for game opponents). Normal mode characters couldn't go into hard mode, but since hard mode players would have normal mode charaters on their accounts they could still play in normal mode with their family and friends, and both hard mode and normal mode characters could still be allowed to access their shared bank, but any new hard mode equipment would be marked as hard mode and only hard mode characters could use them. Boss fights that were tamed down after new worlds came out, could be put back to their initial form while being a bit harder due to increased health and damage and the like. In hard mode, you likely would need to play with others.

Geographer
Dec 14, 2009
916
I had posted something similar to this awhile back due to the incessant "nerfing" of some dungeons. What needs to be done is leave the street mobs alone at their current difficulty but change the instanced dungeons to a choice. You can choose between easy,normal,or hardcore. The challenges inside are set to the users specifics.Loot is also adjusted. A hardcore player would receive better loot for the risk,than someone who uses the easy setting.
Dungeons and Dragons Online is using this model with great success. I wish KI would implement it also. It is annoying to revisit some classic dungeons here,and see that they have been replaced with a shadow or their former challenges.