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Flying Mount Changes

AuthorMessage
Survivor
Mar 09, 2011
25

Hey, i got new ideas for Wizard101
Ok, now for the flying mount changes.
Dont sometimes you want to make flying mounts fly up high?
Well, i did, i thought of this well.
I thought of winged\flying (i know its the same) flying in the sky.
Like not really high just........pretty high i guess.
How you can control the up\down flying

Up: push the space bar+up arrow key

Down: push the space bar to fly down.

Tell me if you think its an good idea!

Haley SpellDreamer Level 57 :D

P.S. Yes, i did remove the Potion ideas because DreamLucid was right. There are no stats on the transformations and its just kinda like a disguise really so yeah no potion ideas anymore for me.

Survivor
Aug 05, 2011
1
Defender
Jul 27, 2011
132
asami1115 wrote:
I got some ideas, new ones for POTIONS. Ok, here my ideas are:
dragon potion, charactar turns into dragon
snake potion, charactar turns into snake
growing potion the player grows
small potion player gets small
wolf potion player turns into wolf
hawk potion player turns into hawk

And all other ideas i got for potions but it would be too long.

Ok, now for the flying mount changes.
Dont sometimes you want to make flying mounts fly up high?
Well, i did, i thought of this well.
I thought of winged\flying (i know its the same) flying in the sky.
Like not really high just........pretty high i guess.
How you can control the up\down flying

Up: push the space bar+up arrow key

Down: push the space bar to fly down.

Tell me if you think its an good idea!

Haley SpellDreamer Level 57 :D


I have no opinion on your transforming potions. Though you can transform into enemies in the crown shop for 500 gold. I htink adding more would be too glitchy and pointless. Since in the first place there are no stats.

Your second idea I think is great. Would be a lot of fun and I have thought along the same lines (as well as "why bother with letting us jump if we can't jump over or on things?") As cool as these features would be, this game comes from online so the graphics aren't going to be that great. So I think it would be too difficult to get this into code to use. It would change a lot of the other codes I believe (I'm guessing) which is why kingsisle probably won't do it.

Your thought process is on a good track, but as Wizard101 is now, I don't think the graphics can handle it.

Seth NightFlame (Level 66 Pyromancer)