Here is an Idea I like: Armor-Eater - Maxes out at 5% AP Armor-Devourer - Maxes out at 10% AP
Of course, if you guys decide to change it to School Specific AP, you could also make _____-Eater for where _____ is the school.
Hello again, Johnist... :p
Okay, now, I don't really understand. Are these spells that you get from your pet or just additions to your stats? If spells, what do you expect these to do? - Lower the target defense temporarily? - Heighten your armor piercing for your next attack? - Heighten your armor piercing for the next four rounds or so?