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Pips

AuthorMessage
Survivor
May 30, 2010
13
Power pips are tough, but it would be nice to have something like a super pip, because now even with power pips it takes a long time to power up. Maybe with the next world there could be a pip that gives 4 pips for your school or something.It really would be convenient.

Delver
Aug 30, 2011
259
qwerty622 wrote:
Power pips are tough, but it would be nice to have something like a super pip, because now even with power pips it takes a long time to power up. Maybe with the next world there could be a pip that gives 4 pips for your school or something.It really would be convenient.

I have a sort of similar idea with you. I was thinking about an "ultra" or "super" pip that allows you to use it as a power pip for any school, but again that effect should only be allowed for high levels because you will not want to have low levels getting their hands on level 8 and 9 treasure cards. As an example of this, if you are a ice wizard, and you have 6 normal pips and one ultra pip, you can cast any rank 8 spell, wether they are in your school or not.

A+ Student
Dec 11, 2010
1665
qwerty622 wrote:
Power pips are tough, but it would be nice to have something like a super pip, because now even with power pips it takes a long time to power up. Maybe with the next world there could be a pip that gives 4 pips for your school or something.It really would be convenient.


way not
that means you get your level 68 spell in a flash

9 pips for your new spell
2 round each getting a super pip
and the one from your wand

2 rounds in and already casting siren or the others

way to fast now maybe tone the super pip down to maybe 3
wait it will still be over powered